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//! Customizable node builder.

#![allow(clippy::type_complexity, missing_debug_implementations)]

use crate::{
    common::WithConfigs,
    components::NodeComponentsBuilder,
    node::FullNode,
    rpc::{RethRpcServerHandles, RpcContext},
    DefaultNodeLauncher, Node, NodeHandle,
};
use futures::Future;
use reth_chainspec::ChainSpec;
use reth_db::{
    test_utils::{create_test_rw_db_with_path, tempdir_path, TempDatabase},
    DatabaseEnv,
};
use reth_db_api::{
    database::Database,
    database_metrics::{DatabaseMetadata, DatabaseMetrics},
};
use reth_exex::ExExContext;
use reth_network::{
    NetworkBuilder, NetworkConfig, NetworkConfigBuilder, NetworkHandle, NetworkManager,
};
use reth_node_api::{FullNodeTypes, FullNodeTypesAdapter, NodeTypes};
use reth_node_core::{
    args::{get_secret_key, DatadirArgs},
    cli::config::{PayloadBuilderConfig, RethTransactionPoolConfig},
    dirs::{ChainPath, DataDirPath, MaybePlatformPath},
    node_config::NodeConfig,
    primitives::Head,
};
use reth_primitives::revm_primitives::EnvKzgSettings;
use reth_provider::{providers::BlockchainProvider, ChainSpecProvider};
use reth_tasks::TaskExecutor;
use reth_transaction_pool::{PoolConfig, TransactionPool};
use secp256k1::SecretKey;
pub use states::*;
use std::sync::Arc;
use tracing::{info, trace, warn};

mod states;

/// The adapter type for a reth node with the builtin provider type
// Note: we need to hardcode this because custom components might depend on it in associated types.
pub type RethFullAdapter<DB, Types> = FullNodeTypesAdapter<Types, DB, BlockchainProvider<DB>>;

#[cfg_attr(doc, aquamarine::aquamarine)]
/// Declaratively construct a node.
///
/// [`NodeBuilder`] provides a [builder-like interface][builder] for composing
/// components of a node.
///
/// ## Order
///
/// Configuring a node starts out with a [`NodeConfig`] (this can be obtained from cli arguments for
/// example) and then proceeds to configure the core static types of the node: [`NodeTypes`], these
/// include the node's primitive types and the node's engine types.
///
/// Next all stateful components of the node are configured, these include all the
/// components of the node that are downstream of those types, these include:
///
///  - The EVM and Executor configuration: [`ExecutorBuilder`](crate::components::ExecutorBuilder)
///  - The transaction pool: [`PoolBuilder`](crate::components::PoolBuilder)
///  - The network: [`NetworkBuilder`](crate::components::NetworkBuilder)
///  - The payload builder: [`PayloadBuilder`](crate::components::PayloadServiceBuilder)
///
/// Once all the components are configured, the node is ready to be launched.
///
/// On launch the builder returns a fully type aware [`NodeHandle`] that has access to all the
/// configured components and can interact with the node.
///
/// There are convenience functions for networks that come with a preset of types and components via
/// the [Node] trait, see `reth_node_ethereum::EthereumNode` or `reth_node_optimism::OptimismNode`.
///
/// The [`NodeBuilder::node`] function configures the node's types and components in one step.
///
/// ## Components
///
/// All components are configured with a [`NodeComponentsBuilder`] that is responsible for actually
/// creating the node components during the launch process. The
/// [`ComponentsBuilder`](crate::components::ComponentsBuilder) is a general purpose implementation
/// of the [`NodeComponentsBuilder`] trait that can be used to configure the executor, network,
/// transaction pool and payload builder of the node. It enforces the correct order of
/// configuration, for example the network and the payload builder depend on the transaction pool
/// type that is configured first.
///
/// All builder traits are generic over the node types and are invoked with the [`BuilderContext`]
/// that gives access to internals of the that are needed to configure the components. This include
/// the original config, chain spec, the database provider and the task executor,
///
/// ## Hooks
///
/// Once all the components are configured, the builder can be used to set hooks that are run at
/// specific points in the node's lifecycle. This way custom services can be spawned before the node
/// is launched [`NodeBuilderWithComponents::on_component_initialized`], or once the rpc server(s)
/// are launched [`NodeBuilderWithComponents::on_rpc_started`]. The
/// [`NodeBuilderWithComponents::extend_rpc_modules`] can be used to inject custom rpc modules into
/// the rpc server before it is launched. See also [`RpcContext`] All hooks accept a closure that is
/// then invoked at the appropriate time in the node's launch process.
///
/// ## Flow
///
/// The [`NodeBuilder`] is intended to sit behind a CLI that provides the necessary [`NodeConfig`]
/// input: [`NodeBuilder::new`]
///
/// From there the builder is configured with the node's types, components, and hooks, then launched
/// with the [`WithLaunchContext::launch`] method. On launch all the builtin internals, such as the
/// `Database` and its providers [`BlockchainProvider`] are initialized before the configured
/// [`NodeComponentsBuilder`] is invoked with the [`BuilderContext`] to create the transaction pool,
/// network, and payload builder components. When the RPC is configured, the corresponding hooks are
/// invoked to allow for custom rpc modules to be injected into the rpc server:
/// [`NodeBuilderWithComponents::extend_rpc_modules`]
///
/// Finally all components are created and all services are launched and a [`NodeHandle`] is
/// returned that can be used to interact with the node: [`FullNode`]
///
/// The following diagram shows the flow of the node builder from CLI to a launched node.
///
/// `include_mmd!("docs/mermaid/builder.mmd`")
///
/// ## Internals
///
/// The node builder is fully type safe, it uses the [`NodeTypes`] trait to enforce that all
/// components are configured with the correct types. However the database types and with that the
/// provider trait implementations are currently created by the builder itself during the launch
/// process, hence the database type is not part of the [`NodeTypes`] trait and the node's
/// components, that depend on the database, are configured separately. In order to have a nice
/// trait that encapsulates the entire node the
/// [`FullNodeComponents`](reth_node_api::FullNodeComponents) trait was introduced. This
/// trait has convenient associated types for all the components of the node. After
/// [`WithLaunchContext::launch`] the [`NodeHandle`] contains an instance of [`FullNode`] that
/// implements the [`FullNodeComponents`](reth_node_api::FullNodeComponents) trait and has access to
/// all the components of the node. Internally the node builder uses several generic adapter types
/// that are then map to traits with associated types for ease of use.
///
/// ### Limitations
///
/// Currently the launch process is limited to ethereum nodes and requires all the components
/// specified above. It also expects beacon consensus with the ethereum engine API that is
/// configured by the builder itself during launch. This might change in the future.
///
/// [builder]: https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
pub struct NodeBuilder<DB> {
    /// All settings for how the node should be configured.
    config: NodeConfig,
    /// The configured database for the node.
    database: DB,
}

impl NodeBuilder<()> {
    /// Create a new [`NodeBuilder`].
    pub const fn new(config: NodeConfig) -> Self {
        Self { config, database: () }
    }
}

impl<DB> NodeBuilder<DB> {
    /// Returns a reference to the node builder's config.
    pub const fn config(&self) -> &NodeConfig {
        &self.config
    }

    /// Configures the underlying database that the node will use.
    pub fn with_database<D>(self, database: D) -> NodeBuilder<D> {
        NodeBuilder { config: self.config, database }
    }

    /// Preconfigure the builder with the context to launch the node.
    ///
    /// This provides the task executor and the data directory for the node.
    pub const fn with_launch_context(self, task_executor: TaskExecutor) -> WithLaunchContext<Self> {
        WithLaunchContext { builder: self, task_executor }
    }

    /// Creates an _ephemeral_ preconfigured node for testing purposes.
    pub fn testing_node(
        mut self,
        task_executor: TaskExecutor,
    ) -> WithLaunchContext<NodeBuilder<Arc<TempDatabase<DatabaseEnv>>>> {
        let path = MaybePlatformPath::<DataDirPath>::from(tempdir_path());
        self.config = self
            .config
            .with_datadir_args(DatadirArgs { datadir: path.clone(), ..Default::default() });

        let data_dir =
            path.unwrap_or_chain_default(self.config.chain.chain, self.config.datadir.clone());

        let db = create_test_rw_db_with_path(data_dir.db());

        WithLaunchContext { builder: self.with_database(db), task_executor }
    }
}

impl<DB> NodeBuilder<DB>
where
    DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
{
    /// Configures the types of the node.
    pub fn with_types<T>(self) -> NodeBuilderWithTypes<RethFullAdapter<DB, T>>
    where
        T: NodeTypes,
    {
        NodeBuilderWithTypes::new(self.config, self.database)
    }

    /// Preconfigures the node with a specific node implementation.
    ///
    /// This is a convenience method that sets the node's types and components in one call.
    pub fn node<N>(
        self,
        node: N,
    ) -> NodeBuilderWithComponents<RethFullAdapter<DB, N>, N::ComponentsBuilder>
    where
        N: Node<RethFullAdapter<DB, N>>,
    {
        self.with_types().with_components(node.components_builder())
    }
}

/// A [`NodeBuilder`] with it's launch context already configured.
///
/// This exposes the same methods as [`NodeBuilder`] but with the launch context already configured,
/// See [`WithLaunchContext::launch`]
pub struct WithLaunchContext<Builder> {
    builder: Builder,
    task_executor: TaskExecutor,
}

impl<Builder> WithLaunchContext<Builder> {
    /// Returns a reference to the task executor.
    pub const fn task_executor(&self) -> &TaskExecutor {
        &self.task_executor
    }
}

impl<DB> WithLaunchContext<NodeBuilder<DB>>
where
    DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
{
    /// Returns a reference to the node builder's config.
    pub const fn config(&self) -> &NodeConfig {
        self.builder.config()
    }

    /// Configures the types of the node.
    pub fn with_types<T>(self) -> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>
    where
        T: NodeTypes,
    {
        WithLaunchContext { builder: self.builder.with_types(), task_executor: self.task_executor }
    }

    /// Preconfigures the node with a specific node implementation.
    ///
    /// This is a convenience method that sets the node's types and components in one call.
    pub fn node<N>(
        self,
        node: N,
    ) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, N>, N::ComponentsBuilder>>
    where
        N: Node<RethFullAdapter<DB, N>>,
    {
        self.with_types().with_components(node.components_builder())
    }

    /// Launches a preconfigured [Node]
    ///
    /// This bootstraps the node internals, creates all the components with the given [Node]
    ///
    /// Returns a [`NodeHandle`] that can be used to interact with the node.
    pub async fn launch_node<N>(
        self,
        node: N,
    ) -> eyre::Result<
        NodeHandle<
            NodeAdapter<
                RethFullAdapter<DB, N>,
                <N::ComponentsBuilder as NodeComponentsBuilder<RethFullAdapter<DB, N>>>::Components,
            >,
        >,
    >
    where
        N: Node<RethFullAdapter<DB, N>>,
    {
        self.node(node).launch().await
    }
}

impl<T, DB> WithLaunchContext<NodeBuilderWithTypes<RethFullAdapter<DB, T>>>
where
    DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
    T: NodeTypes,
{
    /// Advances the state of the node builder to the next state where all components are configured
    pub fn with_components<CB>(
        self,
        components_builder: CB,
    ) -> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>
    where
        CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
    {
        WithLaunchContext {
            builder: self.builder.with_components(components_builder),
            task_executor: self.task_executor,
        }
    }
}

impl<T, DB, CB> WithLaunchContext<NodeBuilderWithComponents<RethFullAdapter<DB, T>, CB>>
where
    DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
    T: NodeTypes,
    CB: NodeComponentsBuilder<RethFullAdapter<DB, T>>,
{
    /// Sets the hook that is run once the node's components are initialized.
    pub fn on_component_initialized<F>(self, hook: F) -> Self
    where
        F: FnOnce(NodeAdapter<RethFullAdapter<DB, T>, CB::Components>) -> eyre::Result<()>
            + Send
            + 'static,
    {
        Self {
            builder: self.builder.on_component_initialized(hook),
            task_executor: self.task_executor,
        }
    }

    /// Sets the hook that is run once the node has started.
    pub fn on_node_started<F>(self, hook: F) -> Self
    where
        F: FnOnce(
                FullNode<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>,
            ) -> eyre::Result<()>
            + Send
            + 'static,
    {
        Self { builder: self.builder.on_node_started(hook), task_executor: self.task_executor }
    }

    /// Sets the hook that is run once the rpc server is started.
    pub fn on_rpc_started<F>(self, hook: F) -> Self
    where
        F: FnOnce(
                RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>,
                RethRpcServerHandles,
            ) -> eyre::Result<()>
            + Send
            + 'static,
    {
        Self { builder: self.builder.on_rpc_started(hook), task_executor: self.task_executor }
    }

    /// Sets the hook that is run to configure the rpc modules.
    pub fn extend_rpc_modules<F>(self, hook: F) -> Self
    where
        F: FnOnce(
                RpcContext<'_, NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>,
            ) -> eyre::Result<()>
            + Send
            + 'static,
    {
        Self { builder: self.builder.extend_rpc_modules(hook), task_executor: self.task_executor }
    }

    /// Installs an `ExEx` (Execution Extension) in the node.
    ///
    /// # Note
    ///
    /// The `ExEx` ID must be unique.
    pub fn install_exex<F, R, E>(self, exex_id: impl Into<String>, exex: F) -> Self
    where
        F: FnOnce(ExExContext<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>) -> R
            + Send
            + 'static,
        R: Future<Output = eyre::Result<E>> + Send,
        E: Future<Output = eyre::Result<()>> + Send,
    {
        Self {
            builder: self.builder.install_exex(exex_id, exex),
            task_executor: self.task_executor,
        }
    }

    /// Launches the node and returns a handle to it.
    pub async fn launch(
        self,
    ) -> eyre::Result<NodeHandle<NodeAdapter<RethFullAdapter<DB, T>, CB::Components>>> {
        let Self { builder, task_executor } = self;

        let launcher = DefaultNodeLauncher::new(task_executor, builder.config.datadir());
        builder.launch_with(launcher).await
    }

    /// Check that the builder can be launched
    ///
    /// This is useful when writing tests to ensure that the builder is configured correctly.
    pub const fn check_launch(self) -> Self {
        self
    }
}

/// Captures the necessary context for building the components of the node.
pub struct BuilderContext<Node: FullNodeTypes> {
    /// The current head of the blockchain at launch.
    pub(crate) head: Head,
    /// The configured provider to interact with the blockchain.
    pub(crate) provider: Node::Provider,
    /// The executor of the node.
    pub(crate) executor: TaskExecutor,
    /// Config container
    pub(crate) config_container: WithConfigs,
}

impl<Node: FullNodeTypes> BuilderContext<Node> {
    /// Create a new instance of [`BuilderContext`]
    pub const fn new(
        head: Head,
        provider: Node::Provider,
        executor: TaskExecutor,
        config_container: WithConfigs,
    ) -> Self {
        Self { head, provider, executor, config_container }
    }

    /// Returns the configured provider to interact with the blockchain.
    pub const fn provider(&self) -> &Node::Provider {
        &self.provider
    }

    /// Returns the current head of the blockchain at launch.
    pub const fn head(&self) -> Head {
        self.head
    }

    /// Returns the config of the node.
    pub const fn config(&self) -> &NodeConfig {
        &self.config_container.config
    }

    /// Returns the loaded reh.toml config.
    pub const fn reth_config(&self) -> &reth_config::Config {
        &self.config_container.toml_config
    }

    /// Returns the executor of the node.
    ///
    /// This can be used to execute async tasks or functions during the setup.
    pub const fn task_executor(&self) -> &TaskExecutor {
        &self.executor
    }

    /// Returns the chain spec of the node.
    pub fn chain_spec(&self) -> Arc<ChainSpec> {
        self.provider().chain_spec()
    }

    /// Returns true if the node is configured as --dev
    pub const fn is_dev(&self) -> bool {
        self.config().dev.dev
    }

    /// Returns the transaction pool config of the node.
    pub fn pool_config(&self) -> PoolConfig {
        self.config().txpool.pool_config()
    }

    /// Loads `EnvKzgSettings::Default`.
    pub const fn kzg_settings(&self) -> eyre::Result<EnvKzgSettings> {
        Ok(EnvKzgSettings::Default)
    }

    /// Returns the config for payload building.
    pub fn payload_builder_config(&self) -> impl PayloadBuilderConfig {
        self.config().builder.clone()
    }

    /// Creates the [`NetworkBuilder`] for the node.
    pub async fn network_builder(&self) -> eyre::Result<NetworkBuilder<Node::Provider, (), ()>> {
        let network_config = self.network_config()?;
        let builder = NetworkManager::builder(network_config).await?;
        Ok(builder)
    }

    /// Convenience function to start the network.
    ///
    /// Spawns the configured network and associated tasks and returns the [`NetworkHandle`]
    /// connected to that network.
    pub fn start_network<Pool>(
        &self,
        builder: NetworkBuilder<Node::Provider, (), ()>,
        pool: Pool,
    ) -> NetworkHandle
    where
        Pool: TransactionPool + Unpin + 'static,
    {
        let (handle, network, txpool, eth) = builder
            .transactions(pool, Default::default())
            .request_handler(self.provider().clone())
            .split_with_handle();

        self.executor.spawn_critical("p2p txpool", txpool);
        self.executor.spawn_critical("p2p eth request handler", eth);

        let default_peers_path = self.config().datadir().known_peers();
        let known_peers_file = self.config().network.persistent_peers_file(default_peers_path);
        self.executor.spawn_critical_with_graceful_shutdown_signal(
            "p2p network task",
            |shutdown| {
                network.run_until_graceful_shutdown(shutdown, |network| {
                    if let Some(peers_file) = known_peers_file {
                        let num_known_peers = network.num_known_peers();
                        trace!(target: "reth::cli", peers_file=?peers_file, num_peers=%num_known_peers, "Saving current peers");
                        match network.write_peers_to_file(peers_file.as_path()) {
                            Ok(_) => {
                                info!(target: "reth::cli", peers_file=?peers_file, "Wrote network peers to file");
                            }
                            Err(err) => {
                                warn!(target: "reth::cli", %err, "Failed to write network peers to file");
                            }
                        }
                    }
                })
            },
        );

        handle
    }

    /// Returns the default network config for the node.
    pub fn network_config(&self) -> eyre::Result<NetworkConfig<Node::Provider>> {
        let network_builder = self.network_config_builder();
        Ok(self.build_network_config(network_builder?))
    }

    /// Get the [`NetworkConfigBuilder`].
    pub fn network_config_builder(&self) -> eyre::Result<NetworkConfigBuilder> {
        let secret_key = self.network_secret(&self.config().datadir())?;
        let default_peers_path = self.config().datadir().known_peers();
        let builder = self
            .config()
            .network
            .network_config(
                self.reth_config(),
                self.config().chain.clone(),
                secret_key,
                default_peers_path,
            )
            .with_task_executor(Box::new(self.executor.clone()))
            .set_head(self.head);

        Ok(builder)
    }

    /// Get the network secret from the given data dir
    fn network_secret(&self, data_dir: &ChainPath<DataDirPath>) -> eyre::Result<SecretKey> {
        let network_secret_path =
            self.config().network.p2p_secret_key.clone().unwrap_or_else(|| data_dir.p2p_secret());
        let secret_key = get_secret_key(&network_secret_path)?;
        Ok(secret_key)
    }

    /// Builds the [`NetworkConfig`].
    pub fn build_network_config(
        &self,
        network_builder: NetworkConfigBuilder,
    ) -> NetworkConfig<Node::Provider> {
        network_builder.build(self.provider.clone())
    }
}

impl<Node: FullNodeTypes> std::fmt::Debug for BuilderContext<Node> {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        f.debug_struct("BuilderContext")
            .field("head", &self.head)
            .field("provider", &std::any::type_name::<Node::Provider>())
            .field("executor", &self.executor)
            .field("config", &self.config())
            .finish()
    }
}