reth_network_api/
noop.rs

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//! A network implementation that does nothing.
//!
//! This is useful for wiring components together that don't require network but still need to be
//! generic over it.

use std::net::{IpAddr, SocketAddr};

use alloy_rpc_types_admin::EthProtocolInfo;
use enr::{secp256k1::SecretKey, Enr};
use reth_eth_wire_types::{DisconnectReason, ProtocolVersion};
use reth_network_peers::NodeRecord;
use reth_network_types::{PeerKind, Reputation, ReputationChangeKind};

use crate::{NetworkError, NetworkInfo, NetworkStatus, PeerId, PeerInfo, Peers, PeersInfo};

/// A type that implements all network trait that does nothing.
///
/// Intended for testing purposes where network is not used.
#[derive(Debug, Clone, Default)]
#[non_exhaustive]
pub struct NoopNetwork;

impl NetworkInfo for NoopNetwork {
    fn local_addr(&self) -> SocketAddr {
        (IpAddr::from(std::net::Ipv4Addr::UNSPECIFIED), 30303).into()
    }

    async fn network_status(&self) -> Result<NetworkStatus, NetworkError> {
        #[allow(deprecated)]
        Ok(NetworkStatus {
            client_version: "reth-test".to_string(),
            protocol_version: ProtocolVersion::V5 as u64,
            eth_protocol_info: EthProtocolInfo {
                network: 1,
                difficulty: None,
                genesis: Default::default(),
                config: Default::default(),
                head: Default::default(),
            },
        })
    }

    fn chain_id(&self) -> u64 {
        // mainnet
        1
    }

    fn is_syncing(&self) -> bool {
        false
    }

    fn is_initially_syncing(&self) -> bool {
        false
    }
}

impl PeersInfo for NoopNetwork {
    fn num_connected_peers(&self) -> usize {
        0
    }

    fn local_node_record(&self) -> NodeRecord {
        NodeRecord::new(self.local_addr(), PeerId::random())
    }

    fn local_enr(&self) -> Enr<SecretKey> {
        let sk = SecretKey::from_slice(&[0xcd; 32]).unwrap();
        Enr::builder().build(&sk).unwrap()
    }
}

impl Peers for NoopNetwork {
    fn add_trusted_peer_id(&self, _peer: PeerId) {}

    fn add_peer_kind(
        &self,
        _peer: PeerId,
        _kind: PeerKind,
        _tcp_addr: SocketAddr,
        _udp_addr: Option<SocketAddr>,
    ) {
    }

    async fn get_peers_by_kind(&self, _kind: PeerKind) -> Result<Vec<PeerInfo>, NetworkError> {
        Ok(vec![])
    }

    async fn get_all_peers(&self) -> Result<Vec<PeerInfo>, NetworkError> {
        Ok(vec![])
    }

    async fn get_peer_by_id(&self, _peer_id: PeerId) -> Result<Option<PeerInfo>, NetworkError> {
        Ok(None)
    }

    async fn get_peers_by_id(&self, _peer_id: Vec<PeerId>) -> Result<Vec<PeerInfo>, NetworkError> {
        Ok(vec![])
    }

    fn remove_peer(&self, _peer: PeerId, _kind: PeerKind) {}

    fn disconnect_peer(&self, _peer: PeerId) {}

    fn disconnect_peer_with_reason(&self, _peer: PeerId, _reason: DisconnectReason) {}

    fn connect_peer_kind(
        &self,
        _peer: PeerId,
        _kind: PeerKind,
        _tcp_addr: SocketAddr,
        _udp_addr: Option<SocketAddr>,
    ) {
    }

    fn reputation_change(&self, _peer_id: PeerId, _kind: ReputationChangeKind) {}

    async fn reputation_by_id(&self, _peer_id: PeerId) -> Result<Option<Reputation>, NetworkError> {
        Ok(None)
    }
}