pub struct ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> { /* private fields */ }
Expand description
A generic, general purpose and customizable NodeComponentsBuilder
implementation.
This type is stateful and captures the configuration of the node’s components.
§Component dependencies:
The components of the node depend on each other:
- The payload builder service depends on the transaction pool.
- The network depends on the transaction pool.
We distinguish between different kind of components:
- Components that are standalone, such as the transaction pool.
- Components that are spawned as a service, such as the payload builder service or the network.
§Builder lifecycle:
First all standalone components are built. Then the service components are spawned. All component builders are captured in the builder state and will be consumed once the node is launched.
Implementations§
Source§impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
Sourcepub fn node_types<Types>(
self,
) -> ComponentsBuilder<Types, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Types: FullNodeTypes,
pub fn node_types<Types>(
self,
) -> ComponentsBuilder<Types, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Types: FullNodeTypes,
Configures the node types.
Sourcepub fn map_pool(self, f: impl FnOnce(PoolB) -> PoolB) -> Self
pub fn map_pool(self, f: impl FnOnce(PoolB) -> PoolB) -> Self
Apply a function to the pool builder.
Sourcepub fn map_payload(self, f: impl FnOnce(PayloadB) -> PayloadB) -> Self
pub fn map_payload(self, f: impl FnOnce(PayloadB) -> PayloadB) -> Self
Apply a function to the payload builder.
Sourcepub fn map_network(self, f: impl FnOnce(NetworkB) -> NetworkB) -> Self
pub fn map_network(self, f: impl FnOnce(NetworkB) -> NetworkB) -> Self
Apply a function to the network builder.
Sourcepub fn map_executor(self, f: impl FnOnce(ExecB) -> ExecB) -> Self
pub fn map_executor(self, f: impl FnOnce(ExecB) -> ExecB) -> Self
Apply a function to the executor builder.
Sourcepub fn map_consensus(self, f: impl FnOnce(ConsB) -> ConsB) -> Self
pub fn map_consensus(self, f: impl FnOnce(ConsB) -> ConsB) -> Self
Apply a function to the consensus builder.
Source§impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
Sourcepub fn pool<PB>(
self,
pool_builder: PB,
) -> ComponentsBuilder<Node, PB, PayloadB, NetworkB, ExecB, ConsB>where
PB: PoolBuilder<Node>,
pub fn pool<PB>(
self,
pool_builder: PB,
) -> ComponentsBuilder<Node, PB, PayloadB, NetworkB, ExecB, ConsB>where
PB: PoolBuilder<Node>,
Configures the pool builder.
This accepts a PoolBuilder
instance that will be used to create the node’s transaction
pool.
Source§impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node>,
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node>,
Sourcepub fn network<NB>(
self,
network_builder: NB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NB, ExecB, ConsB>where
NB: NetworkBuilder<Node, PoolB::Pool>,
pub fn network<NB>(
self,
network_builder: NB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NB, ExecB, ConsB>where
NB: NetworkBuilder<Node, PoolB::Pool>,
Configures the network builder.
This accepts a NetworkBuilder
instance that will be used to create the node’s network
stack.
Sourcepub fn payload<PB>(
self,
payload_builder: PB,
) -> ComponentsBuilder<Node, PoolB, PB, NetworkB, ExecB, ConsB>where
PB: PayloadServiceBuilder<Node, PoolB::Pool>,
pub fn payload<PB>(
self,
payload_builder: PB,
) -> ComponentsBuilder<Node, PoolB, PB, NetworkB, ExecB, ConsB>where
PB: PayloadServiceBuilder<Node, PoolB::Pool>,
Configures the payload builder.
This accepts a PayloadServiceBuilder
instance that will be used to create the node’s
payload builder service.
Sourcepub fn executor<EB>(
self,
executor_builder: EB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, EB, ConsB>where
EB: ExecutorBuilder<Node>,
pub fn executor<EB>(
self,
executor_builder: EB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, EB, ConsB>where
EB: ExecutorBuilder<Node>,
Configures the executor builder.
This accepts a ExecutorBuilder
instance that will be used to create the node’s
components for execution.
Sourcepub fn consensus<CB>(
self,
consensus_builder: CB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, CB>where
CB: ConsensusBuilder<Node>,
pub fn consensus<CB>(
self,
consensus_builder: CB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, CB>where
CB: ConsensusBuilder<Node>,
Configures the consensus builder.
This accepts a ConsensusBuilder
instance that will be used to create the node’s
components for consensus.
Trait Implementations§
Source§impl<Node: Debug, PoolB: Debug, PayloadB: Debug, NetworkB: Debug, ExecB: Debug, ConsB: Debug> Debug for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node: Debug, PoolB: Debug, PayloadB: Debug, NetworkB: Debug, ExecB: Debug, ConsB: Debug> Debug for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
Source§impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> NodeComponentsBuilder<Node> for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node, Pool: TransactionPool<Transaction: PoolTransaction<Pooled = <NetworkB::Primitives as NetworkPrimitives>::PooledTransaction>>>,
NetworkB: NetworkBuilder<Node, PoolB::Pool, Primitives: NetworkPrimitives<BlockHeader = HeaderTy<Node::Types>, BlockBody = BodyTy<Node::Types>>>,
PayloadB: PayloadServiceBuilder<Node, PoolB::Pool>,
ExecB: ExecutorBuilder<Node>,
ConsB: ConsensusBuilder<Node>,
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> NodeComponentsBuilder<Node> for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node, Pool: TransactionPool<Transaction: PoolTransaction<Pooled = <NetworkB::Primitives as NetworkPrimitives>::PooledTransaction>>>,
NetworkB: NetworkBuilder<Node, PoolB::Pool, Primitives: NetworkPrimitives<BlockHeader = HeaderTy<Node::Types>, BlockBody = BodyTy<Node::Types>>>,
PayloadB: PayloadServiceBuilder<Node, PoolB::Pool>,
ExecB: ExecutorBuilder<Node>,
ConsB: ConsensusBuilder<Node>,
Source§type Components = Components<Node, <NetworkB as NetworkBuilder<Node, <PoolB as PoolBuilder<Node>>::Pool>>::Primitives, <PoolB as PoolBuilder<Node>>::Pool, <ExecB as ExecutorBuilder<Node>>::EVM, <ExecB as ExecutorBuilder<Node>>::Executor, <ConsB as ConsensusBuilder<Node>>::Consensus>
type Components = Components<Node, <NetworkB as NetworkBuilder<Node, <PoolB as PoolBuilder<Node>>::Pool>>::Primitives, <PoolB as PoolBuilder<Node>>::Pool, <ExecB as ExecutorBuilder<Node>>::EVM, <ExecB as ExecutorBuilder<Node>>::Executor, <ConsB as ConsensusBuilder<Node>>::Consensus>
Source§async fn build_components(
self,
context: &BuilderContext<Node>,
) -> Result<Self::Components>
async fn build_components( self, context: &BuilderContext<Node>, ) -> Result<Self::Components>
Auto Trait Implementations§
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> Freeze for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> RefUnwindSafe for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
PoolB: RefUnwindSafe,
PayloadB: RefUnwindSafe,
NetworkB: RefUnwindSafe,
ExecB: RefUnwindSafe,
ConsB: RefUnwindSafe,
Node: RefUnwindSafe,
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> Send for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> Sync for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> Unpin for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> UnwindSafe for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>where
PoolB: UnwindSafe,
PayloadB: UnwindSafe,
NetworkB: UnwindSafe,
ExecB: UnwindSafe,
ConsB: UnwindSafe,
Node: UnwindSafe,
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