pub struct NetworkHandle<N: NetworkPrimitives = EthNetworkPrimitives> { /* private fields */ }
Expand description
A shareable network frontend. Used to interact with the network.
See also NetworkManager
.
Implementations§
Source§impl<N: NetworkPrimitives> NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkHandle<N>
Sourcepub fn mode(&self) -> &NetworkMode
pub fn mode(&self) -> &NetworkMode
Returns the mode of the network, either pow, or pos
Sourcepub fn update_status(&self, head: Head)
pub fn update_status(&self, head: Head)
Update the status of the node.
Sourcepub fn announce_block(&self, block: NewBlock<N::Block>, hash: B256)
pub fn announce_block(&self, block: NewBlock<N::Block>, hash: B256)
Announce a block over devp2p
Caution: in PoS
this is a noop because new blocks are no longer announced over devp2p.
Instead they are sent to the node by CL and can be requested over devp2p.
Broadcasting new blocks is considered a protocol violation.
Sourcepub fn send_request(&self, peer_id: PeerId, request: PeerRequest<N>)
pub fn send_request(&self, peer_id: PeerId, request: PeerRequest<N>)
Sends a PeerRequest
to the given peer’s session.
Sourcepub fn send_transactions_hashes(
&self,
peer_id: PeerId,
msg: NewPooledTransactionHashes,
)
pub fn send_transactions_hashes( &self, peer_id: PeerId, msg: NewPooledTransactionHashes, )
Send transactions hashes to the peer.
Sourcepub fn send_transactions(
&self,
peer_id: PeerId,
msg: Vec<Arc<N::BroadcastedTransaction>>,
)
pub fn send_transactions( &self, peer_id: PeerId, msg: Vec<Arc<N::BroadcastedTransaction>>, )
Send full transactions to the peer
Sourcepub fn send_eth_message(&self, peer_id: PeerId, message: PeerMessage<N>)
pub fn send_eth_message(&self, peer_id: PeerId, message: PeerMessage<N>)
Send eth message to the peer.
Sourcepub async fn transactions_handle(&self) -> Option<TransactionsHandle<N>>
pub async fn transactions_handle(&self) -> Option<TransactionsHandle<N>>
Send message to get the TransactionsHandle
.
Returns None
if no transaction task is installed.
Sourcepub async fn shutdown(&self) -> Result<(), RecvError>
pub async fn shutdown(&self) -> Result<(), RecvError>
Send message to gracefully shutdown node.
This will disconnect all active and pending sessions and prevent new connections to be established.
Sourcepub fn set_network_active(&self)
pub fn set_network_active(&self)
Set network connection state to Active.
New outbound connections will be established if there’s capacity.
Sourcepub fn set_network_hibernate(&self)
pub fn set_network_hibernate(&self)
Set network connection state to Hibernate.
No new outbound connections will be established.
Sourcepub fn tx_gossip_disabled(&self) -> bool
pub fn tx_gossip_disabled(&self) -> bool
Whether tx gossip is disabled
Sourcepub fn secret_key(&self) -> &SecretKey
pub fn secret_key(&self) -> &SecretKey
Returns the secret key used for authenticating sessions.
Trait Implementations§
Source§impl<N: NetworkPrimitives> BlockDownloaderProvider for NetworkHandle<N>
impl<N: NetworkPrimitives> BlockDownloaderProvider for NetworkHandle<N>
Source§type Client = FetchClient<N>
type Client = FetchClient<N>
Source§impl<N: Clone + NetworkPrimitives> Clone for NetworkHandle<N>
impl<N: Clone + NetworkPrimitives> Clone for NetworkHandle<N>
Source§fn clone(&self) -> NetworkHandle<N>
fn clone(&self) -> NetworkHandle<N>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl<N: Debug + NetworkPrimitives> Debug for NetworkHandle<N>
impl<N: Debug + NetworkPrimitives> Debug for NetworkHandle<N>
Source§impl<N: NetworkPrimitives> NetworkEventListenerProvider for NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkEventListenerProvider for NetworkHandle<N>
Source§type Primitives = N
type Primitives = N
PeerRequest
used in the stream.Source§fn event_listener(
&self,
) -> EventStream<NetworkEvent<PeerRequest<Self::Primitives>>>
fn event_listener( &self, ) -> EventStream<NetworkEvent<PeerRequest<Self::Primitives>>>
NetworkEvent
listener channel.Source§fn discovery_listener(&self) -> UnboundedReceiverStream<DiscoveryEvent>
fn discovery_listener(&self) -> UnboundedReceiverStream<DiscoveryEvent>
DiscoveryEvent
stream. Read moreSource§impl<N: NetworkPrimitives> NetworkInfo for NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkInfo for NetworkHandle<N>
Source§fn local_addr(&self) -> SocketAddr
fn local_addr(&self) -> SocketAddr
SocketAddr
that listens for incoming connections.Source§async fn network_status(&self) -> Result<NetworkStatus, NetworkError>
async fn network_status(&self) -> Result<NetworkStatus, NetworkError>
Source§fn is_syncing(&self) -> bool
fn is_syncing(&self) -> bool
true
if the network is undergoing sync.Source§fn is_initially_syncing(&self) -> bool
fn is_initially_syncing(&self) -> bool
true
when the node is undergoing the very first Pipeline sync.Source§impl<N: NetworkPrimitives> NetworkPeersEvents for NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkPeersEvents for NetworkHandle<N>
Source§fn peer_events(&self) -> PeerEventStream
fn peer_events(&self) -> PeerEventStream
Returns an event stream of peer-specific network events.
Source§impl<N: NetworkPrimitives> NetworkProtocols for NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkProtocols for NetworkHandle<N>
Source§fn add_rlpx_sub_protocol(&self, protocol: RlpxSubProtocol)
fn add_rlpx_sub_protocol(&self, protocol: RlpxSubProtocol)
RLPx
sub-protocol list.Source§impl<N: NetworkPrimitives> NetworkSyncUpdater for NetworkHandle<N>
impl<N: NetworkPrimitives> NetworkSyncUpdater for NetworkHandle<N>
Source§fn update_status(&self, head: Head)
fn update_status(&self, head: Head)
Update the status of the node.
Source§fn update_sync_state(&self, state: SyncState)
fn update_sync_state(&self, state: SyncState)
Source§impl<N: NetworkPrimitives> Peers for NetworkHandle<N>
impl<N: NetworkPrimitives> Peers for NetworkHandle<N>
Source§fn add_peer_kind(
&self,
peer: PeerId,
kind: PeerKind,
tcp_addr: SocketAddr,
udp_addr: Option<SocketAddr>,
)
fn add_peer_kind( &self, peer: PeerId, kind: PeerKind, tcp_addr: SocketAddr, udp_addr: Option<SocketAddr>, )
Sends a message to the NetworkManager
to add a peer to the known
set, with the given kind.
Source§fn remove_peer(&self, peer: PeerId, kind: PeerKind)
fn remove_peer(&self, peer: PeerId, kind: PeerKind)
Sends a message to the NetworkManager
to remove a peer from the
set corresponding to given kind.
Source§fn disconnect_peer(&self, peer: PeerId)
fn disconnect_peer(&self, peer: PeerId)
Sends a message to the NetworkManager
to disconnect an existing
connection to the given peer.
Source§fn disconnect_peer_with_reason(&self, peer: PeerId, reason: DisconnectReason)
fn disconnect_peer_with_reason(&self, peer: PeerId, reason: DisconnectReason)
Sends a message to the NetworkManager
to disconnect an existing
connection to the given peer using the provided reason
Source§fn connect_peer_kind(
&self,
peer_id: PeerId,
kind: PeerKind,
tcp_addr: SocketAddr,
udp_addr: Option<SocketAddr>,
)
fn connect_peer_kind( &self, peer_id: PeerId, kind: PeerKind, tcp_addr: SocketAddr, udp_addr: Option<SocketAddr>, )
Sends a message to the NetworkManager
to connect to the given
peer.
Source§fn reputation_change(&self, peer_id: PeerId, kind: ReputationChangeKind)
fn reputation_change(&self, peer_id: PeerId, kind: ReputationChangeKind)
Send a reputation change for the given peer.
Source§fn add_trusted_peer_id(&self, peer: PeerId)
fn add_trusted_peer_id(&self, peer: PeerId)
PeerId
] to the peer set. Read moreSource§async fn get_peers_by_kind(
&self,
kind: PeerKind,
) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_peers_by_kind( &self, kind: PeerKind, ) -> Result<Vec<PeerInfo>, NetworkError>
PeerInfo
for all connected peers with the given kind.Source§async fn get_all_peers(&self) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_all_peers(&self) -> Result<Vec<PeerInfo>, NetworkError>
PeerInfo
for all connected peers.Source§async fn get_peers_by_id(
&self,
peer_ids: Vec<PeerId>,
) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_peers_by_id( &self, peer_ids: Vec<PeerId>, ) -> Result<Vec<PeerInfo>, NetworkError>
Source§async fn reputation_by_id(
&self,
peer_id: PeerId,
) -> Result<Option<Reputation>, NetworkError>
async fn reputation_by_id( &self, peer_id: PeerId, ) -> Result<Option<Reputation>, NetworkError>
§fn add_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn add_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
SocketAddr
.§fn add_peer_with_udp(
&self,
peer: FixedBytes<64>,
tcp_addr: SocketAddr,
udp_addr: SocketAddr,
)
fn add_peer_with_udp( &self, peer: FixedBytes<64>, tcp_addr: SocketAddr, udp_addr: SocketAddr, )
SocketAddr
.§fn add_trusted_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn add_trusted_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
SocketAddr
.§fn add_trusted_peer_with_udp(
&self,
peer: FixedBytes<64>,
tcp_addr: SocketAddr,
udp_addr: SocketAddr,
)
fn add_trusted_peer_with_udp( &self, peer: FixedBytes<64>, tcp_addr: SocketAddr, udp_addr: SocketAddr, )
SocketAddr
to the peer set.§fn get_trusted_peers(
&self,
) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
fn get_trusted_peers( &self, ) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
PeerInfo
for all connected [PeerKind::Trusted
] peers.§fn get_basic_peers(
&self,
) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
fn get_basic_peers( &self, ) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
PeerInfo
for all connected [PeerKind::Basic
] peers.§fn connect_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn connect_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
reth_network::SessionManager::dial_outbound
.Source§impl<N: NetworkPrimitives> PeersHandleProvider for NetworkHandle<N>
impl<N: NetworkPrimitives> PeersHandleProvider for NetworkHandle<N>
Source§fn peers_handle(&self) -> &PeersHandle
fn peers_handle(&self) -> &PeersHandle
PeersHandle
] that can be cloned and shared. Read moreSource§impl<N: NetworkPrimitives> PeersInfo for NetworkHandle<N>
impl<N: NetworkPrimitives> PeersInfo for NetworkHandle<N>
Source§impl<N: NetworkPrimitives> SyncStateProvider for NetworkHandle<N>
impl<N: NetworkPrimitives> SyncStateProvider for NetworkHandle<N>
Source§fn is_syncing(&self) -> bool
fn is_syncing(&self) -> bool
true
if the network is undergoing sync.Source§fn is_initially_syncing(&self) -> bool
fn is_initially_syncing(&self) -> bool
true
if the network is undergoing an initial (pipeline) sync.Auto Trait Implementations§
impl<N> Freeze for NetworkHandle<N>
impl<N = EthNetworkPrimitives> !RefUnwindSafe for NetworkHandle<N>
impl<N> Send for NetworkHandle<N>
impl<N> Sync for NetworkHandle<N>
impl<N> Unpin for NetworkHandle<N>
impl<N = EthNetworkPrimitives> !UnwindSafe for NetworkHandle<N>
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impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> FullNetwork for Twhere
T: BlockDownloaderProvider + NetworkSyncUpdater + NetworkInfo + NetworkEventListenerProvider + PeersInfo + Peers + Clone + 'static,
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
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Size: 8 bytes