pub struct FetchClient<N: NetworkPrimitives = EthNetworkPrimitives> { /* private fields */ }
Expand description
Front-end API for fetching data from the network.
Following diagram illustrates how a request, See [HeadersClient::get_headers
] and
[BodiesClient::get_block_bodies
] is handled internally.
sequenceDiagram
participant Client as FetchClient
participant Fetcher as StateFetcher
participant State as NetworkState
participant Session as Active Peer Session
participant Peers as PeerManager
loop Send Request, retry if retriable and remaining retries
Client->>Fetcher: DownloadRequest{GetHeaders, GetBodies}
Note over Client,Fetcher: Request and oneshot Sender sent via `request_tx` channel
loop Process buffered requests
State->>Fetcher: poll action
Fetcher->>Fetcher: Select Available Peer
Note over Fetcher: Peer is available if it's currently idle, no inflight requests
Fetcher->>State: FetchAction::BlockDownloadRequest
State->>Session: Delegate Request
Note over State,Session: Request and oneshot Sender sent via `to_session_tx` channel
end
Session->>Session: Send Request to remote
Session->>Session: Enforce Request timeout
Session-->>State: Send Response Result via channel
State->>Fetcher: Delegate Response
Fetcher-->>Client: Send Response via channel
opt Bad Response
Client->>Peers: Penalize Peer
end
Peers->>Peers: Apply Reputation Change
opt reputation dropped below threshold
Peers->>State: Disconnect Session
State->>Session: Delegate Disconnect
end
end
Trait Implementations§
Source§impl<N: NetworkPrimitives> BodiesClient for FetchClient<N>
impl<N: NetworkPrimitives> BodiesClient for FetchClient<N>
Source§fn get_block_bodies_with_priority(
&self,
request: Vec<B256>,
priority: Priority,
) -> Self::Output
fn get_block_bodies_with_priority( &self, request: Vec<B256>, priority: Priority, ) -> Self::Output
Sends a GetBlockBodies
request to an available peer.
Source§type Body = <N as NetworkPrimitives>::BlockBody
type Body = <N as NetworkPrimitives>::BlockBody
The body type this client fetches.
Source§type Output = Pin<Box<dyn Future<Output = Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockBody>>, RequestError>> + Send + Sync>>
type Output = Pin<Box<dyn Future<Output = Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockBody>>, RequestError>> + Send + Sync>>
The output of the request future for querying block bodies.
§fn get_block_bodies(&self, hashes: Vec<FixedBytes<32>>) -> Self::Output
fn get_block_bodies(&self, hashes: Vec<FixedBytes<32>>) -> Self::Output
Fetches the block body for the requested block.
§fn get_block_body(
&self,
hash: FixedBytes<32>,
) -> SingleBodyRequest<Self::Output>
fn get_block_body( &self, hash: FixedBytes<32>, ) -> SingleBodyRequest<Self::Output>
Fetches a single block body for the requested hash.
§fn get_block_body_with_priority(
&self,
hash: FixedBytes<32>,
priority: Priority,
) -> SingleBodyRequest<Self::Output>
fn get_block_body_with_priority( &self, hash: FixedBytes<32>, priority: Priority, ) -> SingleBodyRequest<Self::Output>
Fetches a single block body for the requested hash with priority
Source§impl<N: Clone + NetworkPrimitives> Clone for FetchClient<N>
impl<N: Clone + NetworkPrimitives> Clone for FetchClient<N>
Source§fn clone(&self) -> FetchClient<N>
fn clone(&self) -> FetchClient<N>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<N: Debug + NetworkPrimitives> Debug for FetchClient<N>
impl<N: Debug + NetworkPrimitives> Debug for FetchClient<N>
Source§impl<N: NetworkPrimitives> DownloadClient for FetchClient<N>
impl<N: NetworkPrimitives> DownloadClient for FetchClient<N>
Source§fn report_bad_message(&self, peer_id: PeerId)
fn report_bad_message(&self, peer_id: PeerId)
Penalize the peer for responding with a message
that violates validation rules
Source§fn num_connected_peers(&self) -> usize
fn num_connected_peers(&self) -> usize
Returns how many peers the network is currently connected to.
Source§impl<N: NetworkPrimitives> HeadersClient for FetchClient<N>
impl<N: NetworkPrimitives> HeadersClient for FetchClient<N>
Source§fn get_headers_with_priority(
&self,
request: HeadersRequest,
priority: Priority,
) -> Self::Output
fn get_headers_with_priority( &self, request: HeadersRequest, priority: Priority, ) -> Self::Output
Sends a GetBlockHeaders
request to an available peer.
Source§type Header = <N as NetworkPrimitives>::BlockHeader
type Header = <N as NetworkPrimitives>::BlockHeader
The header type this client fetches.
Source§type Output = Either<FlattenedResponse<Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockHeader>>, RequestError>>, Ready<Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockHeader>>, RequestError>>>
type Output = Either<FlattenedResponse<Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockHeader>>, RequestError>>, Ready<Result<WithPeerId<Vec<<N as NetworkPrimitives>::BlockHeader>>, RequestError>>>
The headers future type
§fn get_headers(&self, request: HeadersRequest) -> Self::Output
fn get_headers(&self, request: HeadersRequest) -> Self::Output
Sends the header request to the p2p network and returns the header response received from a
peer.
§fn get_header(&self, start: HashOrNumber) -> SingleHeaderRequest<Self::Output>
fn get_header(&self, start: HashOrNumber) -> SingleHeaderRequest<Self::Output>
Fetches a single header for the requested number or hash.
§fn get_header_with_priority(
&self,
start: HashOrNumber,
priority: Priority,
) -> SingleHeaderRequest<Self::Output>
fn get_header_with_priority( &self, start: HashOrNumber, priority: Priority, ) -> SingleHeaderRequest<Self::Output>
Fetches a single header for the requested number or hash with priority
Auto Trait Implementations§
impl<N> Freeze for FetchClient<N>
impl<N> RefUnwindSafe for FetchClient<N>
impl<N> Send for FetchClient<N>
impl<N> Sync for FetchClient<N>
impl<N> Unpin for FetchClient<N>
impl<N> UnwindSafe for FetchClient<N>
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impl<T> BlockClient for T
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> EthBlockClient for Twhere
T: BlockClient<Header = Header, Body = BlockBody>,
impl<T> MaybeDebug for Twhere
T: Debug,
impl<T> MaybeSendSync for T
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 24 bytes