pub struct UnauthedP2PStream<S> { /* private fields */ }
Expand description
Implementations§
Source§impl<S> UnauthedP2PStream<S>
impl<S> UnauthedP2PStream<S>
Source§impl<S> UnauthedP2PStream<S>
impl<S> UnauthedP2PStream<S>
Sourcepub async fn handshake(
self,
hello: HelloMessageWithProtocols,
) -> Result<(P2PStream<S>, HelloMessage), P2PStreamError>
pub async fn handshake( self, hello: HelloMessageWithProtocols, ) -> Result<(P2PStream<S>, HelloMessage), P2PStreamError>
Consumes the UnauthedP2PStream
and returns a P2PStream
after the Hello
handshake is
completed successfully. This also returns the Hello
message sent by the remote peer.
Source§impl<S> UnauthedP2PStream<S>
impl<S> UnauthedP2PStream<S>
Sourcepub async fn send_disconnect(
&mut self,
reason: DisconnectReason,
) -> Result<(), P2PStreamError>
pub async fn send_disconnect( &mut self, reason: DisconnectReason, ) -> Result<(), P2PStreamError>
Send a disconnect message during the handshake. This is sent without snappy compression.
Trait Implementations§
Source§impl<S: Debug> Debug for UnauthedP2PStream<S>
impl<S: Debug> Debug for UnauthedP2PStream<S>
impl<'pin, S> Unpin for UnauthedP2PStream<S>where
PinnedFieldsOf<__UnauthedP2PStream<'pin, S>>: Unpin,
Auto Trait Implementations§
impl<S> Freeze for UnauthedP2PStream<S>where
S: Freeze,
impl<S> RefUnwindSafe for UnauthedP2PStream<S>where
S: RefUnwindSafe,
impl<S> Send for UnauthedP2PStream<S>where
S: Send,
impl<S> Sync for UnauthedP2PStream<S>where
S: Sync,
impl<S> UnwindSafe for UnauthedP2PStream<S>where
S: UnwindSafe,
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