Struct reth_chain_state::BlockState
source · pub struct BlockState { /* private fields */ }
Expand description
State after applying the given block, this block is part of the canonical chain that partially stored in memory and can be traced back to a canonical block on disk.
Implementations§
source§impl BlockState
impl BlockState
sourcepub const fn new(block: ExecutedBlock) -> Self
pub const fn new(block: ExecutedBlock) -> Self
BlockState
constructor.
sourcepub fn with_parent(block: ExecutedBlock, parent: Option<Self>) -> Self
pub fn with_parent(block: ExecutedBlock, parent: Option<Self>) -> Self
BlockState
constructor with parent.
sourcepub fn anchor(&self) -> BlockNumHash
pub fn anchor(&self) -> BlockNumHash
Returns the hash and block of the on disk block this state can be traced back to.
sourcepub fn block(&self) -> ExecutedBlock
pub fn block(&self) -> ExecutedBlock
Returns the executed block that determines the state.
sourcepub fn number(&self) -> u64
pub fn number(&self) -> u64
Returns the block number of executed block that determines the state.
sourcepub fn state_root(&self) -> B256
pub fn state_root(&self) -> B256
Returns the state root after applying the executed block that determines the state.
sourcepub fn receipts(&self) -> &Receipts
pub fn receipts(&self) -> &Receipts
Returns the Receipts
of executed block that determines the state.
sourcepub fn executed_block_receipts(&self) -> Vec<Receipt>
pub fn executed_block_receipts(&self) -> Vec<Receipt>
Returns a vector of Receipt
of executed block that determines the state.
We assume that the Receipts
in the executed block ExecutionOutcome
has only one element corresponding to the executed block associated to
the state.
sourcepub fn parent_state_chain(&self) -> Vec<&Self>
pub fn parent_state_chain(&self) -> Vec<&Self>
Returns a vector of parent BlockStates
.
The block state order in the output vector is newest to oldest.
sourcepub fn chain(&self) -> Vec<&Self>
pub fn chain(&self) -> Vec<&Self>
Returns a vector of BlockStates
representing the entire in memory chain.
The block state order in the output vector is newest to oldest, including
self as the first element.
sourcepub fn append_parent_chain<'a>(&'a self, chain: &mut Vec<&'a Self>)
pub fn append_parent_chain<'a>(&'a self, chain: &mut Vec<&'a Self>)
Appends the parent chain of this BlockState
to the given vector.
Trait Implementations§
source§impl Clone for BlockState
impl Clone for BlockState
source§fn clone(&self) -> BlockState
fn clone(&self) -> BlockState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for BlockState
impl Debug for BlockState
source§impl PartialEq for BlockState
impl PartialEq for BlockState
impl Eq for BlockState
impl StructuralPartialEq for BlockState
Auto Trait Implementations§
impl Freeze for BlockState
impl RefUnwindSafe for BlockState
impl Send for BlockState
impl Sync for BlockState
impl Unpin for BlockState
impl UnwindSafe for BlockState
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Size: 48 bytes