Struct NetworkHandle
pub struct NetworkHandle<N = EthNetworkPrimitives>where
N: NetworkPrimitives,{ /* private fields */ }
Expand description
A shareable network frontend. Used to interact with the network.
See also NetworkManager
.
Implementations§
§impl<N> NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> NetworkHandle<N>where
N: NetworkPrimitives,
pub fn peer_id(&self) -> &FixedBytes<64>
pub fn peer_id(&self) -> &FixedBytes<64>
Returns the [PeerId
] used in the network.
pub fn mode(&self) -> &NetworkMode
pub fn mode(&self) -> &NetworkMode
Returns the mode of the network, either pow, or pos
pub fn update_status(&self, head: Head)
pub fn update_status(&self, head: Head)
Update the status of the node.
pub fn announce_block(
&self,
block: NewBlock<<N as NetworkPrimitives>::Block>,
hash: FixedBytes<32>,
)
pub fn announce_block( &self, block: NewBlock<<N as NetworkPrimitives>::Block>, hash: FixedBytes<32>, )
Announce a block over devp2p
Caution: in PoS
this is a noop because new blocks are no longer announced over devp2p.
Instead they are sent to the node by CL and can be requested over devp2p.
Broadcasting new blocks is considered a protocol violation.
pub fn send_request(&self, peer_id: FixedBytes<64>, request: PeerRequest<N>)
pub fn send_request(&self, peer_id: FixedBytes<64>, request: PeerRequest<N>)
Sends a PeerRequest
to the given peer’s session.
pub fn send_transactions_hashes(
&self,
peer_id: FixedBytes<64>,
msg: NewPooledTransactionHashes,
)
pub fn send_transactions_hashes( &self, peer_id: FixedBytes<64>, msg: NewPooledTransactionHashes, )
Send transactions hashes to the peer.
pub fn send_transactions(
&self,
peer_id: FixedBytes<64>,
msg: Vec<Arc<<N as NetworkPrimitives>::BroadcastedTransaction>>,
)
pub fn send_transactions( &self, peer_id: FixedBytes<64>, msg: Vec<Arc<<N as NetworkPrimitives>::BroadcastedTransaction>>, )
Send full transactions to the peer
pub async fn transactions_handle(&self) -> Option<TransactionsHandle<N>>
pub async fn transactions_handle(&self) -> Option<TransactionsHandle<N>>
Send message to get the TransactionsHandle
.
Returns None
if no transaction task is installed.
pub async fn shutdown(&self) -> Result<(), RecvError>
pub async fn shutdown(&self) -> Result<(), RecvError>
Send message to gracefully shutdown node.
This will disconnect all active and pending sessions and prevent new connections to be established.
pub fn set_network_active(&self)
pub fn set_network_active(&self)
Set network connection state to Active.
New outbound connections will be established if there’s capacity.
pub fn set_network_hibernate(&self)
pub fn set_network_hibernate(&self)
Set network connection state to Hibernate.
No new outbound connections will be established.
pub fn tx_gossip_disabled(&self) -> bool
pub fn tx_gossip_disabled(&self) -> bool
Whether tx gossip is disabled
pub fn secret_key(&self) -> &SecretKey
pub fn secret_key(&self) -> &SecretKey
Returns the secret key used for authenticating sessions.
Trait Implementations§
§impl<N> BlockDownloaderProvider for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> BlockDownloaderProvider for NetworkHandle<N>where
N: NetworkPrimitives,
§type Client = FetchClient<N>
type Client = FetchClient<N>
§async fn fetch_client(
&self,
) -> Result<<NetworkHandle<N> as BlockDownloaderProvider>::Client, RecvError>
async fn fetch_client( &self, ) -> Result<<NetworkHandle<N> as BlockDownloaderProvider>::Client, RecvError>
BlockClient
, used for fetching blocks from peers. Read more§impl<N> Clone for NetworkHandle<N>where
N: Clone + NetworkPrimitives,
impl<N> Clone for NetworkHandle<N>where
N: Clone + NetworkPrimitives,
§fn clone(&self) -> NetworkHandle<N>
fn clone(&self) -> NetworkHandle<N>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<N> Debug for NetworkHandle<N>where
N: Debug + NetworkPrimitives,
impl<N> Debug for NetworkHandle<N>where
N: Debug + NetworkPrimitives,
§impl NetworkEventListenerProvider for NetworkHandle
impl NetworkEventListenerProvider for NetworkHandle
§fn event_listener(&self) -> EventStream<NetworkEvent>
fn event_listener(&self) -> EventStream<NetworkEvent>
NetworkEvent
listener channel.§fn discovery_listener(&self) -> UnboundedReceiverStream<DiscoveryEvent>
fn discovery_listener(&self) -> UnboundedReceiverStream<DiscoveryEvent>
DiscoveryEvent
stream. Read more§impl<N> NetworkInfo for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> NetworkInfo for NetworkHandle<N>where
N: NetworkPrimitives,
§fn local_addr(&self) -> SocketAddr
fn local_addr(&self) -> SocketAddr
SocketAddr
that listens for incoming connections.§async fn network_status(&self) -> Result<NetworkStatus, NetworkError>
async fn network_status(&self) -> Result<NetworkStatus, NetworkError>
§fn is_syncing(&self) -> bool
fn is_syncing(&self) -> bool
true
if the network is undergoing sync.§fn is_initially_syncing(&self) -> bool
fn is_initially_syncing(&self) -> bool
true
when the node is undergoing the very first Pipeline sync.§impl<N> NetworkProtocols for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> NetworkProtocols for NetworkHandle<N>where
N: NetworkPrimitives,
§fn add_rlpx_sub_protocol(&self, protocol: RlpxSubProtocol)
fn add_rlpx_sub_protocol(&self, protocol: RlpxSubProtocol)
RLPx
sub-protocol list.§impl<N> NetworkSyncUpdater for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> NetworkSyncUpdater for NetworkHandle<N>where
N: NetworkPrimitives,
§fn update_status(&self, head: Head)
fn update_status(&self, head: Head)
Update the status of the node.
§fn update_sync_state(&self, state: SyncState)
fn update_sync_state(&self, state: SyncState)
§impl<N> Peers for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> Peers for NetworkHandle<N>where
N: NetworkPrimitives,
§fn add_peer_kind(
&self,
peer: FixedBytes<64>,
kind: PeerKind,
tcp_addr: SocketAddr,
udp_addr: Option<SocketAddr>,
)
fn add_peer_kind( &self, peer: FixedBytes<64>, kind: PeerKind, tcp_addr: SocketAddr, udp_addr: Option<SocketAddr>, )
Sends a message to the NetworkManager
to add a peer to the known
set, with the given kind.
§fn remove_peer(&self, peer: FixedBytes<64>, kind: PeerKind)
fn remove_peer(&self, peer: FixedBytes<64>, kind: PeerKind)
Sends a message to the NetworkManager
to remove a peer from the
set corresponding to given kind.
§fn disconnect_peer(&self, peer: FixedBytes<64>)
fn disconnect_peer(&self, peer: FixedBytes<64>)
Sends a message to the NetworkManager
to disconnect an existing
connection to the given peer.
§fn disconnect_peer_with_reason(
&self,
peer: FixedBytes<64>,
reason: DisconnectReason,
)
fn disconnect_peer_with_reason( &self, peer: FixedBytes<64>, reason: DisconnectReason, )
Sends a message to the NetworkManager
to disconnect an existing
connection to the given peer using the provided reason
§fn connect_peer_kind(
&self,
peer_id: FixedBytes<64>,
kind: PeerKind,
tcp_addr: SocketAddr,
udp_addr: Option<SocketAddr>,
)
fn connect_peer_kind( &self, peer_id: FixedBytes<64>, kind: PeerKind, tcp_addr: SocketAddr, udp_addr: Option<SocketAddr>, )
Sends a message to the NetworkManager
to connect to the given
peer.
§fn reputation_change(&self, peer_id: FixedBytes<64>, kind: ReputationChangeKind)
fn reputation_change(&self, peer_id: FixedBytes<64>, kind: ReputationChangeKind)
Send a reputation change for the given peer.
§fn add_trusted_peer_id(&self, peer: FixedBytes<64>)
fn add_trusted_peer_id(&self, peer: FixedBytes<64>)
§async fn get_peers_by_kind(
&self,
kind: PeerKind,
) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_peers_by_kind( &self, kind: PeerKind, ) -> Result<Vec<PeerInfo>, NetworkError>
PeerInfo
for all connected peers with the given kind.§async fn get_all_peers(&self) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_all_peers(&self) -> Result<Vec<PeerInfo>, NetworkError>
PeerInfo
for all connected peers.§async fn get_peer_by_id(
&self,
peer_id: FixedBytes<64>,
) -> Result<Option<PeerInfo>, NetworkError>
async fn get_peer_by_id( &self, peer_id: FixedBytes<64>, ) -> Result<Option<PeerInfo>, NetworkError>
§async fn get_peers_by_id(
&self,
peer_ids: Vec<FixedBytes<64>>,
) -> Result<Vec<PeerInfo>, NetworkError>
async fn get_peers_by_id( &self, peer_ids: Vec<FixedBytes<64>>, ) -> Result<Vec<PeerInfo>, NetworkError>
§async fn reputation_by_id(
&self,
peer_id: FixedBytes<64>,
) -> Result<Option<i32>, NetworkError>
async fn reputation_by_id( &self, peer_id: FixedBytes<64>, ) -> Result<Option<i32>, NetworkError>
Source§fn add_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn add_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
SocketAddr
.Source§fn add_peer_with_udp(
&self,
peer: FixedBytes<64>,
tcp_addr: SocketAddr,
udp_addr: SocketAddr,
)
fn add_peer_with_udp( &self, peer: FixedBytes<64>, tcp_addr: SocketAddr, udp_addr: SocketAddr, )
SocketAddr
.Source§fn add_trusted_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn add_trusted_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
SocketAddr
.Source§fn add_trusted_peer_with_udp(
&self,
peer: FixedBytes<64>,
tcp_addr: SocketAddr,
udp_addr: SocketAddr,
)
fn add_trusted_peer_with_udp( &self, peer: FixedBytes<64>, tcp_addr: SocketAddr, udp_addr: SocketAddr, )
SocketAddr
to the peer set.Source§fn get_trusted_peers(
&self,
) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
fn get_trusted_peers( &self, ) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
PeerInfo
for all connected [PeerKind::Trusted
] peers.Source§fn get_basic_peers(
&self,
) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
fn get_basic_peers( &self, ) -> impl Future<Output = Result<Vec<PeerInfo>, NetworkError>> + Send
PeerInfo
for all connected [PeerKind::Basic
] peers.Source§fn connect_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
fn connect_peer(&self, peer: FixedBytes<64>, tcp_addr: SocketAddr)
reth_network::SessionManager::dial_outbound
.§impl<N> PeersHandleProvider for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> PeersHandleProvider for NetworkHandle<N>where
N: NetworkPrimitives,
§fn peers_handle(&self) -> &PeersHandle
fn peers_handle(&self) -> &PeersHandle
PeersHandle
that can be cloned and shared. Read more§impl<N> PeersInfo for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> PeersInfo for NetworkHandle<N>where
N: NetworkPrimitives,
§fn num_connected_peers(&self) -> usize
fn num_connected_peers(&self) -> usize
§fn local_node_record(&self) -> NodeRecord
fn local_node_record(&self) -> NodeRecord
§impl<N> SyncStateProvider for NetworkHandle<N>where
N: NetworkPrimitives,
impl<N> SyncStateProvider for NetworkHandle<N>where
N: NetworkPrimitives,
§fn is_syncing(&self) -> bool
fn is_syncing(&self) -> bool
true
if the network is undergoing sync.§fn is_initially_syncing(&self) -> bool
fn is_initially_syncing(&self) -> bool
true
if the network is undergoing an initial (pipeline) sync.Auto Trait Implementations§
impl<N> Freeze for NetworkHandle<N>
impl<N = EthNetworkPrimitives> !RefUnwindSafe for NetworkHandle<N>
impl<N> Send for NetworkHandle<N>
impl<N> Sync for NetworkHandle<N>
impl<N> Unpin for NetworkHandle<N>
impl<N = EthNetworkPrimitives> !UnwindSafe for NetworkHandle<N>
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only in debug builds, and is erased in release
builds.§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.§impl<T> TryConv for T
impl<T> TryConv for T
§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
§fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
Source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
Source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
Source§fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> FullNetwork for Twhere
T: BlockDownloaderProvider + NetworkSyncUpdater + NetworkInfo + NetworkEventListenerProvider + PeersInfo + Peers + Clone + 'static,
<T as BlockDownloaderProvider>::Client: EthBlockClient,
impl<T> MaybeDebug for Twhere
T: Debug,
impl<T> MaybeSend for Twhere
T: Send,
impl<T> MaybeSendSync for T
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 8 bytes