Struct reth_stages_types::EntitiesCheckpoint

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pub struct EntitiesCheckpoint {
    pub processed: u64,
    pub total: u64,
}
Expand description

Saves the progress of abstract stage iterating over or downloading entities.

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§processed: u64

Number of entities already processed.

§total: u64

Total entities to be processed.

Implementations§

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impl EntitiesCheckpoint

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pub const fn bitflag_encoded_bytes() -> usize

Used bytes by [EntitiesCheckpointFlags]

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impl EntitiesCheckpoint

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pub fn fmt_percentage(&self) -> Option<String>

Formats entities checkpoint as percentage, i.e. processed / total.

Return None if total == 0.

Trait Implementations§

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impl Clone for EntitiesCheckpoint

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fn clone(&self) -> EntitiesCheckpoint

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Compact for EntitiesCheckpoint

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fn to_compact<B>(&self, buf: &mut B) -> usize
where B: BufMut + AsMut<[u8]>,

Takes a buffer which can be written to. Ideally, it returns the length written to.
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fn from_compact(buf: &[u8], len: usize) -> (Self, &[u8])

Takes a buffer which can be read from. Returns the object and buf with its internal cursor advanced (eg..advance(len)). Read more
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fn specialized_to_compact<B>(&self, buf: &mut B) -> usize
where B: BufMut + AsMut<[u8]>,

“Optional”: If there’s no good reason to use it, don’t.
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fn specialized_from_compact(buf: &[u8], len: usize) -> (Self, &[u8])

“Optional”: If there’s no good reason to use it, don’t.
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impl Debug for EntitiesCheckpoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EntitiesCheckpoint

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fn default() -> EntitiesCheckpoint

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for EntitiesCheckpoint

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for EntitiesCheckpoint

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fn eq(&self, other: &EntitiesCheckpoint) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for EntitiesCheckpoint

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for EntitiesCheckpoint

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impl Eq for EntitiesCheckpoint

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impl StructuralPartialEq for EntitiesCheckpoint

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Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit #126799)
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Size: 16 bytes