Enum Domain
pub enum Domain<'a, M = Const, T = usize, O = Lsb0>where
M: Mutability,
T: 'a + BitStore,
O: BitOrder,
Address<M, T>: Referential<'a>,
Address<M, [<T as BitStore>::Unalias]>: SliceReferential<'a>,{
Enclave(PartialElement<'a, M, T, O>),
Region {
head: Option<PartialElement<'a, M, T, O>>,
body: <Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref,
tail: Option<PartialElement<'a, M, T, O>>,
},
}
Expand description
§Bit-Slice Element Partitioning
This structure provides the bridge between bit-precision memory modeling and element-precision memory manipulation. It allows a bit-slice to provide a safe and correct view of the underlying memory elements, without exposing the values, or permitting mutation, of bits outside a bit-slice’s control but within the elements the bit-slice uses.
Nearly all memory access that is not related to single-bit access goes through this structure, and it is highly likely to be in your hot path. Its code is a perpetual topic of optimization, and improvements are always welcome.
This is essentially a fully-decoded BitSpan
handle, in that it addresses
memory elements directly and contains the bit-masks needed to selectively
interact with them. It is therefore by necessity a large structure, and is
usually only alive for a short time. It has a minimal API, as most of its
logical operations are attached to BitSlice
, and merely route through it.
If your application cannot afford the cost of repeated Domain
construction,
please file an issue.
§Memory Model and Variants
A given BitSlice
has essentially two possibilities for where it resides in
real memory:
- it can reside entirely in the interior of a exactly one memory element, touching neither edge bit, or
- it can touch at least one edge bit of zero or more elements.
These states correspond to the Enclave
and Region
variants, respectively.
When a BitSlice
has only partial control of a given memory element, that
element can only be accessed through the bit-slice’s provenance by a
PartialElement
handle. This handle is an appropriately-guarded reference to
the underlying element, as well as mask information needed to interact with the
raw bits and to manipulate the numerical contents. Each PartialElement
guard
carries permissions for its own bits within the guarded element, independently
of any other handle that may access the element, and all handles are
appropriately synchronized with each other to prevent race conditions.
The Enclave
variant is a single PartialElement
. The Region
variant is more
complex. It has:
- an optional
PartialElement
for the case where the bit-slice only partially occupies the lowest-addressed memory element it governs, starting after bit-index 0 and extending up to the maximal bit-index, - a slice of zero or more fully-occupied memory elements,
- an optional
PartialElement
for the case where it only partially occupies the highest-addressed memory element it governs, starting at bit-index 0 and ending before the maximal.
§Usage
Once created, match upon a Domain
to access its fields. Each PartialElement
has a .load_value()
method that produces its
stored value (with all ungoverned bits cleared to 0), and a .store_value()
that writes into its governed bits. If present, the fully-occupied slice can be
used as normal.
Variants§
Enclave(PartialElement<'a, M, T, O>)
Indicates that a bit-slice’s contents are entirely in the interior indices of a single memory element.
The contained reference is only able to observe the bits governed by the generating bit-slice. Other handles to the element may exist, and may write to bits outside the range that this reference can observe.
Region
Indicates that a bit-slice’s contents touch an element edge.
This splits the bit-slice into three partitions, each of which may be empty: two partially-occupied edge elements, with their original type status, and one interior span, which is known not to have any other aliases derived from the bit-slice that created this view.
Fields
head: Option<PartialElement<'a, M, T, O>>
The first element in the bit-slice’s underlying storage, if it is only partially used.
body: <Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref
All fully-used elements in the bit-slice’s underlying storage.
This is marked as unaliased, because it is statically impossible for
any other handle derived from the source bit-slice to have
conflicting access to the region of memory it describes. As such,
even a bit-slice that was marked as ::Alias
can revert this
protection on the known-unaliased interior.
tail: Option<PartialElement<'a, M, T, O>>
The last element in the bit-slice’s underlying storage, if it is only partially used.
Implementations§
§impl<'a, M, T, O> Domain<'a, M, T, O>where
M: Mutability,
T: 'a + BitStore,
O: BitOrder,
Address<M, T>: Referential<'a>,
Address<M, [<T as BitStore>::Unalias]>: SliceReferential<'a>,
impl<'a, M, T, O> Domain<'a, M, T, O>where
M: Mutability,
T: 'a + BitStore,
O: BitOrder,
Address<M, T>: Referential<'a>,
Address<M, [<T as BitStore>::Unalias]>: SliceReferential<'a>,
pub fn enclave(self) -> Option<PartialElement<'a, M, T, O>>
pub fn enclave(self) -> Option<PartialElement<'a, M, T, O>>
Attempts to unpack the bit-domain as an Enclave
variant. This is
just a shorthand for explicit destructuring.
pub fn region(
self,
) -> Option<(Option<PartialElement<'a, M, T, O>>, <Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref, Option<PartialElement<'a, M, T, O>>)>
pub fn region( self, ) -> Option<(Option<PartialElement<'a, M, T, O>>, <Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref, Option<PartialElement<'a, M, T, O>>)>
Attempts to unpack the bit-domain as a Region
variant. This is just
a shorthand for explicit destructuring.
pub fn into_bit_domain(self) -> BitDomain<'a, M, T, O>where
Address<M, BitSlice<T, O>>: Referential<'a>,
Address<M, BitSlice<<T as BitStore>::Unalias, O>>: Referential<'a>,
<Address<M, BitSlice<T, O>> as Referential<'a>>::Ref: Default,
<Address<M, BitSlice<<T as BitStore>::Unalias, O>> as Referential<'a>>::Ref: TryFrom<<Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref>,
pub fn into_bit_domain(self) -> BitDomain<'a, M, T, O>where
Address<M, BitSlice<T, O>>: Referential<'a>,
Address<M, BitSlice<<T as BitStore>::Unalias, O>>: Referential<'a>,
<Address<M, BitSlice<T, O>> as Referential<'a>>::Ref: Default,
<Address<M, BitSlice<<T as BitStore>::Unalias, O>> as Referential<'a>>::Ref: TryFrom<<Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref>,
Converts the element-wise Domain
into the equivalent BitDomain
.
This transform replaces each memory reference with an equivalent
BitSlice
reference.
impl<'a, M, T, O> Domain<'a, M, T, O>where
M: Mutability,
T: 'a + BitStore,
O: BitOrder,
Address<M, T>: Referential<'a>,
Address<M, [<T as BitStore>::Unalias]>: SliceReferential<'a, ElementAddr = Address<M, <T as BitStore>::Unalias>>,
Address<M, BitSlice<T, O>>: Referential<'a>,
<Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref: Default,
Domain constructors.
Only Domain<Const>
and Domain<Mut>
are ever constructed, and they of course
are only constructed from &BitSlice
and &mut BitSlice
, respectively.
However, the Rust trait system does not have a way to express a closed set, so
Trait Implementations§
§impl<T, O> DoubleEndedIterator for Domain<'_, Const, T, O>
impl<T, O> DoubleEndedIterator for Domain<'_, Const, T, O>
§fn next_back(&mut self) -> Option<<Domain<'_, Const, T, O> as Iterator>::Item>
fn next_back(&mut self) -> Option<<Domain<'_, Const, T, O> as Iterator>::Item>
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Iterator::try_fold()
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elements starting from the back of the iterator. Read more§impl<T, O> ExactSizeIterator for Domain<'_, Const, T, O>
impl<T, O> ExactSizeIterator for Domain<'_, Const, T, O>
§impl<T, O> Iterator for Domain<'_, Const, T, O>
impl<T, O> Iterator for Domain<'_, Const, T, O>
§fn next(&mut self) -> Option<<Domain<'_, Const, T, O> as Iterator>::Item>
fn next(&mut self) -> Option<<Domain<'_, Const, T, O> as Iterator>::Item>
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§impl<T, O> Serialize for Domain<'_, Const, T, O>
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§fn at_most_one(self) -> Result<Option<Self::Item>, ExactlyOneError<Self>>where
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§impl<'a, I> MultiOps<&'a RoaringBitmap> for Iwhere
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§fn intersection(self) -> <I as MultiOps<&'a RoaringBitmap>>::Output
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§fn intersection(self) -> <I as MultiOps<&'a RoaringTreemap>>::Output
fn intersection(self) -> <I as MultiOps<&'a RoaringTreemap>>::Output
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fn difference(self) -> <I as MultiOps<&'a RoaringTreemap>>::Output
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§fn union(self) -> <I as MultiOps<Result<&'a RoaringBitmap, E>>>::Output
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§fn union(self) -> <I as MultiOps<Result<&'a RoaringTreemap, E>>>::Output
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§fn intersection(self) -> <I as MultiOps<RoaringTreemap>>::Output
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impl<IT> MultiUnzip<()> for IT
§fn multiunzip(self)
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§impl<IT, A, FromA> MultiUnzip<(FromA,)> for IT
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§impl<IT, A, FromA, B, FromB, C, FromC> MultiUnzip<(FromA, FromB, FromC)> for IT
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impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG)> for IT
§fn multiunzip(self) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG)
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impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH)> for IT
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§impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI)> for ITwhere
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FromD: Default + Extend<D>,
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FromF: Default + Extend<F>,
FromG: Default + Extend<G>,
FromH: Default + Extend<H>,
FromI: Default + Extend<I>,
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§fn multiunzip(
self,
) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ)
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§impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI, J, FromJ, K, FromK> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK)> for ITwhere
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§impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI, J, FromJ, K, FromK, L, FromL> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK, FromL)> for ITwhere
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§fn multiunzip(
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§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere
S: Into<Dispatch>,
§fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> MaybeDebug for Twhere
T: Debug,
impl<T> MaybeSendSync for T
Layout§
Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.