pub struct EngineApiTreeHandler<P, E, T: EngineTypes, Spec> { /* private fields */ }
Expand description
The engine API tree handler implementation.
This type is responsible for processing engine API requests, maintaining the canonical state and emitting events.
Implementations§
Source§impl<P, E, T, Spec> EngineApiTreeHandler<P, E, T, Spec>where
P: DatabaseProviderFactory + BlockReader + StateProviderFactory + StateReader + Clone + 'static,
<P as DatabaseProviderFactory>::Provider: BlockReader,
E: BlockExecutorProvider,
T: EngineTypes,
Spec: Send + Sync + EthereumHardforks + 'static,
impl<P, E, T, Spec> EngineApiTreeHandler<P, E, T, Spec>where
P: DatabaseProviderFactory + BlockReader + StateProviderFactory + StateReader + Clone + 'static,
<P as DatabaseProviderFactory>::Provider: BlockReader,
E: BlockExecutorProvider,
T: EngineTypes,
Spec: Send + Sync + EthereumHardforks + 'static,
Sourcepub fn new(
provider: P,
executor_provider: E,
consensus: Arc<dyn Consensus>,
payload_validator: ExecutionPayloadValidator<Spec>,
outgoing: UnboundedSender<EngineApiEvent>,
state: EngineApiTreeState,
canonical_in_memory_state: CanonicalInMemoryState,
persistence: PersistenceHandle,
persistence_state: PersistenceState,
payload_builder: PayloadBuilderHandle<T>,
config: TreeConfig,
engine_kind: EngineApiKind,
) -> Self
pub fn new( provider: P, executor_provider: E, consensus: Arc<dyn Consensus>, payload_validator: ExecutionPayloadValidator<Spec>, outgoing: UnboundedSender<EngineApiEvent>, state: EngineApiTreeState, canonical_in_memory_state: CanonicalInMemoryState, persistence: PersistenceHandle, persistence_state: PersistenceState, payload_builder: PayloadBuilderHandle<T>, config: TreeConfig, engine_kind: EngineApiKind, ) -> Self
Creates a new EngineApiTreeHandler
.
Sourcepub fn spawn_new(
provider: P,
executor_provider: E,
consensus: Arc<dyn Consensus>,
payload_validator: ExecutionPayloadValidator<Spec>,
persistence: PersistenceHandle,
payload_builder: PayloadBuilderHandle<T>,
canonical_in_memory_state: CanonicalInMemoryState,
config: TreeConfig,
invalid_block_hook: Box<dyn InvalidBlockHook>,
kind: EngineApiKind,
) -> (Sender<FromEngine<EngineApiRequest<T>>>, UnboundedReceiver<EngineApiEvent>)
pub fn spawn_new( provider: P, executor_provider: E, consensus: Arc<dyn Consensus>, payload_validator: ExecutionPayloadValidator<Spec>, persistence: PersistenceHandle, payload_builder: PayloadBuilderHandle<T>, canonical_in_memory_state: CanonicalInMemoryState, config: TreeConfig, invalid_block_hook: Box<dyn InvalidBlockHook>, kind: EngineApiKind, ) -> (Sender<FromEngine<EngineApiRequest<T>>>, UnboundedReceiver<EngineApiEvent>)
Creates a new EngineApiTreeHandler
instance and spawns it in its
own thread.
Returns the sender through which incoming requests can be sent to the task and the receiver
end of a EngineApiEvent
unbounded channel to receive events from the engine.
Sourcepub fn sender(&self) -> Sender<FromEngine<EngineApiRequest<T>>>
pub fn sender(&self) -> Sender<FromEngine<EngineApiRequest<T>>>
Returns a new Sender
to send messages to this type.
Sourcepub fn run(self)
pub fn run(self)
Run the engine API handler.
This will block the current thread and process incoming messages.
Sourcepub fn find_canonical_header(
&self,
hash: B256,
) -> Result<Option<SealedHeader>, ProviderError>
pub fn find_canonical_header( &self, hash: B256, ) -> Result<Option<SealedHeader>, ProviderError>
Attempts to find the header for the given block hash if it is canonical.
Trait Implementations§
Auto Trait Implementations§
impl<P, E, T, Spec> Freeze for EngineApiTreeHandler<P, E, T, Spec>
impl<P, E, T, Spec> !RefUnwindSafe for EngineApiTreeHandler<P, E, T, Spec>
impl<P, E, T, Spec> Send for EngineApiTreeHandler<P, E, T, Spec>
impl<P, E, T, Spec> !Sync for EngineApiTreeHandler<P, E, T, Spec>
impl<P, E, T, Spec> Unpin for EngineApiTreeHandler<P, E, T, Spec>
impl<P, E, T, Spec> !UnwindSafe for EngineApiTreeHandler<P, E, T, Spec>
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