Struct reth_engine_tree::tree::EngineApiTreeHandler

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pub struct EngineApiTreeHandler<P, E, T: EngineTypes> { /* private fields */ }
Expand description

The engine API tree handler implementation.

This type is responsible for processing engine API requests, maintaining the canonical state and emitting events.

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impl<P, E, T> EngineApiTreeHandler<P, E, T>
where P: DatabaseProviderFactory + BlockReader + StateProviderFactory + StateReader + Clone + 'static, <P as DatabaseProviderFactory>::Provider: BlockReader, E: BlockExecutorProvider, T: EngineTypes,

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pub fn new( provider: P, executor_provider: E, consensus: Arc<dyn Consensus>, payload_validator: ExecutionPayloadValidator, outgoing: UnboundedSender<EngineApiEvent>, state: EngineApiTreeState, canonical_in_memory_state: CanonicalInMemoryState, persistence: PersistenceHandle, persistence_state: PersistenceState, payload_builder: PayloadBuilderHandle<T>, config: TreeConfig, ) -> Self

Creates a new EngineApiTreeHandler.

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pub fn spawn_new( provider: P, executor_provider: E, consensus: Arc<dyn Consensus>, payload_validator: ExecutionPayloadValidator, persistence: PersistenceHandle, payload_builder: PayloadBuilderHandle<T>, canonical_in_memory_state: CanonicalInMemoryState, config: TreeConfig, invalid_block_hook: Box<dyn InvalidBlockHook>, ) -> (Sender<FromEngine<EngineApiRequest<T>>>, UnboundedReceiver<EngineApiEvent>)

Creates a new EngineApiTreeHandler instance and spawns it in its own thread.

Returns the sender through which incoming requests can be sent to the task and the receiver end of a EngineApiEvent unbounded channel to receive events from the engine.

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pub fn sender(&self) -> Sender<FromEngine<EngineApiRequest<T>>>

Returns a new Sender to send messages to this type.

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pub fn run(self)

Run the engine API handler.

This will block the current thread and process incoming messages.

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pub fn find_canonical_header( &self, hash: B256, ) -> Result<Option<SealedHeader>, ProviderError>

Attempts to find the header for the given block hash if it is canonical.

Trait Implementations§

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impl<P: Debug, E: Debug, T: EngineTypes + Debug> Debug for EngineApiTreeHandler<P, E, T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<P, E, T> Freeze for EngineApiTreeHandler<P, E, T>
where <T as PayloadTypes>::BuiltPayload: Sized, P: Freeze, E: Freeze,

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impl<P, E, T> !RefUnwindSafe for EngineApiTreeHandler<P, E, T>

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impl<P, E, T> Send for EngineApiTreeHandler<P, E, T>
where <T as PayloadTypes>::BuiltPayload: Sized, P: Send, E: Send,

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impl<P, E, T> !Sync for EngineApiTreeHandler<P, E, T>

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impl<P, E, T> Unpin for EngineApiTreeHandler<P, E, T>
where <T as PayloadTypes>::BuiltPayload: Sized, P: Unpin, E: Unpin,

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impl<P, E, T> !UnwindSafe for EngineApiTreeHandler<P, E, T>

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