pub struct DefaultStateRootStrategy { /* private fields */ }Expand description
Default state-root strategy used by engine-tree validation.
Covers the built-in modes: the sparse-trie state-root task, plus the skipped and
synchronous modes selected by TreeConfig.
Custom strategies can hold this type and delegate to it for blocks where they want the default behavior.
Implementations§
Source§impl DefaultStateRootStrategy
impl DefaultStateRootStrategy
Sourcepub fn spawn_state_root<N, F>(
&self,
executor: &Runtime,
multiproof_provider_factory: OverlayStateProviderFactory<F, N>,
options: StateRootTaskOptions<'_, N>,
) -> (StateRootHandle, Receiver<PendingSparseTrie>)where
N: NodePrimitives,
F: DatabaseProviderFactory + Clone + 'static,
F::Provider: BlockNumReader + PruneCheckpointReader + StageCheckpointReader + ChangeSetReader + StorageChangeSetReader + StorageSettingsCache + 'static,
pub fn spawn_state_root<N, F>(
&self,
executor: &Runtime,
multiproof_provider_factory: OverlayStateProviderFactory<F, N>,
options: StateRootTaskOptions<'_, N>,
) -> (StateRootHandle, Receiver<PendingSparseTrie>)where
N: NodePrimitives,
F: DatabaseProviderFactory + Clone + 'static,
F::Provider: BlockNumReader + PruneCheckpointReader + StageCheckpointReader + ChangeSetReader + StorageChangeSetReader + StorageSettingsCache + 'static,
Spawns the default state-root computation pipeline.
The authoritative update capability taken from the returned handle must be dropped or
explicitly finished after execution so the task observes the end of the update stream.
Publish the returned pending trie with publish_sparse_trie only after accepting the
matching block root. Dropping that receiver discards the reusable trie.
Trait Implementations§
Source§impl Debug for DefaultStateRootStrategy
impl Debug for DefaultStateRootStrategy
Source§impl Default for DefaultStateRootStrategy
impl Default for DefaultStateRootStrategy
Source§impl<N, P, Evm> StateRootStrategy<N, P, Evm> for DefaultStateRootStrategywhere
N: NodePrimitives,
P: DatabaseProviderFactory + Clone + 'static,
P::Provider: BlockNumReader + PruneCheckpointReader + StageCheckpointReader + ChangeSetReader + StorageChangeSetReader + StorageSettingsCache + 'static,
Evm: ConfigureEvm<Primitives = N> + 'static,
impl<N, P, Evm> StateRootStrategy<N, P, Evm> for DefaultStateRootStrategywhere
N: NodePrimitives,
P: DatabaseProviderFactory + Clone + 'static,
P::Provider: BlockNumReader + PruneCheckpointReader + StageCheckpointReader + ChangeSetReader + StorageChangeSetReader + StorageSettingsCache + 'static,
Evm: ConfigureEvm<Primitives = N> + 'static,
Source§fn prepare(
&self,
ctx: StateRootJobContext<'_, N, P, Evm>,
) -> ProviderResult<PreparedStateRootJob<N>>
fn prepare( &self, ctx: StateRootJobContext<'_, N, P, Evm>, ) -> ProviderResult<PreparedStateRootJob<N>>
Source§fn prepare_payload_builder(
&self,
ctx: PayloadStateRootJobContext<'_, N, P>,
) -> ProviderResult<Option<PayloadStateRootHandle>>
fn prepare_payload_builder( &self, ctx: PayloadStateRootJobContext<'_, N, P>, ) -> ProviderResult<Option<PayloadStateRootHandle>>
Auto Trait Implementations§
impl !RefUnwindSafe for DefaultStateRootStrategy
impl !UnwindSafe for DefaultStateRootStrategy
impl Freeze for DefaultStateRootStrategy
impl Send for DefaultStateRootStrategy
impl Sync for DefaultStateRootStrategy
impl Unpin for DefaultStateRootStrategy
impl UnsafeUnpin for DefaultStateRootStrategy
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