pub enum PersistenceAction<N: NodePrimitives = EthPrimitives> {
SaveBlocks(Vec<ExecutedBlock<N>>, Sender<Option<BlockNumHash>>),
RemoveBlocksAbove(u64, Sender<Option<BlockNumHash>>),
SaveFinalizedBlock(u64),
SaveSafeBlock(u64),
}
Expand description
A signal to the persistence service that part of the tree state can be persisted.
Variants§
SaveBlocks(Vec<ExecutedBlock<N>>, Sender<Option<BlockNumHash>>)
The section of tree state that should be persisted. These blocks are expected in order of increasing block number.
First, header, transaction, and receipt-related data should be written to static files. Then the execution history-related data will be written to the database.
RemoveBlocksAbove(u64, Sender<Option<BlockNumHash>>)
Removes block data above the given block number from the database.
This will first update checkpoints from the database, then remove actual block data from static files.
SaveFinalizedBlock(u64)
Update the persisted finalized block on disk
SaveSafeBlock(u64)
Update the persisted safe block on disk
Trait Implementations§
Auto Trait Implementations§
impl<N> Freeze for PersistenceAction<N>
impl<N = EthPrimitives> !RefUnwindSafe for PersistenceAction<N>
impl<N> Send for PersistenceAction<N>
impl<N> Sync for PersistenceAction<N>
impl<N> Unpin for PersistenceAction<N>
impl<N = EthPrimitives> !UnwindSafe for PersistenceAction<N>
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Size: 32 bytes
Size for each variant:
SaveBlocks
: 32 bytesRemoveBlocksAbove
: 24 bytesSaveFinalizedBlock
: 16 bytesSaveSafeBlock
: 16 bytes