pub struct NodeClient<Payload>where
Payload: PayloadTypes,{
pub rpc: RpcClient,
pub engine: AuthServerHandle,
pub beacon_engine_handle: Option<ConsensusEngineHandle<Payload>>,
/* private fields */
}Expand description
Client handles for both regular RPC and Engine API endpoints
Fields§
§rpc: RpcClientRegular JSON-RPC client
engine: AuthServerHandleEngine API client
beacon_engine_handle: Option<ConsensusEngineHandle<Payload>>Beacon consensus engine handle for direct interaction with the consensus engine
Implementations§
Source§impl<Payload> NodeClient<Payload>where
Payload: PayloadTypes,
impl<Payload> NodeClient<Payload>where
Payload: PayloadTypes,
Sourcepub fn new(rpc: RpcClient, engine: AuthServerHandle, url: Url) -> Self
pub fn new(rpc: RpcClient, engine: AuthServerHandle, url: Url) -> Self
Instantiates a new NodeClient with the given handles and RPC URL
Sourcepub fn new_with_beacon_engine(
rpc: RpcClient,
engine: AuthServerHandle,
url: Url,
beacon_engine_handle: ConsensusEngineHandle<Payload>,
) -> Self
pub fn new_with_beacon_engine( rpc: RpcClient, engine: AuthServerHandle, url: Url, beacon_engine_handle: ConsensusEngineHandle<Payload>, ) -> Self
Instantiates a new NodeClient with the given handles, RPC URL, and beacon engine handle
Sourcepub async fn get_block_by_number(
&self,
number: BlockNumberOrTag,
) -> Result<Option<Block>>
pub async fn get_block_by_number( &self, number: BlockNumberOrTag, ) -> Result<Option<Block>>
Get a block by number using the alloy provider
Sourcepub async fn send_raw_transaction(&self, raw_tx: Bytes) -> Result<B256>
pub async fn send_raw_transaction(&self, raw_tx: Bytes) -> Result<B256>
Submit a raw transaction using the alloy provider.
Sourcepub async fn is_ready(&self) -> bool
pub async fn is_ready(&self) -> bool
Check if the node is ready by attempting to get the latest block
Sourcepub fn database_provider_ro(&self) -> Result<Box<dyn BlockNumReader>>
pub fn database_provider_ro(&self) -> Result<Box<dyn BlockNumReader>>
Opens a read-only view of the node’s database.
Unlike the RPC endpoints, the view only contains blocks that were persisted to disk, not canonical blocks that the engine still holds in memory.
Trait Implementations§
Source§impl<Payload> Clone for NodeClient<Payload>where
Payload: PayloadTypes + Clone,
impl<Payload> Clone for NodeClient<Payload>where
Payload: PayloadTypes + Clone,
Auto Trait Implementations§
impl<Payload> !RefUnwindSafe for NodeClient<Payload>
impl<Payload> !UnwindSafe for NodeClient<Payload>
impl<Payload> Freeze for NodeClient<Payload>where
Option<ConsensusEngineHandle<Payload>>: Freeze,
Option<PayloadBuilderHandle<Payload>>: Freeze,
impl<Payload> Send for NodeClient<Payload>
impl<Payload> Sync for NodeClient<Payload>
impl<Payload> Unpin for NodeClient<Payload>
impl<Payload> UnsafeUnpin for NodeClient<Payload>where
Option<ConsensusEngineHandle<Payload>>: UnsafeUnpin,
Option<PayloadBuilderHandle<Payload>>: UnsafeUnpin,
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