Struct StoragesHistory
pub struct StoragesHistory { /* private fields */ }Expand description
Stores pointers to block number changeset with changes for each storage key.
Last shard key of the storage will contain u64::MAX BlockNumber,
this would allows us small optimization on db access when change is in plain state.
Imagine having shards as:
Address | StorageKey | 100Address | StorageKey | u64::MAX
What we need to find is number that is one greater than N. Db seek function allows us to fetch
the shard that equal or more than asked. For example:
- For N=50 we would get first shard.
- for N=150 we would get second shard.
- If max block number is 200 and we ask for N=250 we would fetch last shard and know that needed entry is in
StoragePlainState. - If there were no shard we would get
Noneentry or entry of different storage key.
Marker type representing a database table mapping StorageShardedKey to BlockNumberList.
Trait Implementations§
§impl Debug for StoragesHistory
impl Debug for StoragesHistory
§impl Table for StoragesHistorywhere
IntegerList: Value + 'static,
impl Table for StoragesHistorywhere
IntegerList: Value + 'static,
Auto Trait Implementations§
impl Freeze for StoragesHistory
impl RefUnwindSafe for StoragesHistory
impl Send for StoragesHistory
impl Sync for StoragesHistory
impl Unpin for StoragesHistory
impl UnsafeUnpin for StoragesHistory
impl UnwindSafe for StoragesHistory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 0 bytes