Trait HeaderMut
pub trait HeaderMut: BlockHeader {
// Required methods
fn set_parent_hash(&mut self, hash: FixedBytes<32>);
fn set_block_number(&mut self, number: u64);
fn set_timestamp(&mut self, timestamp: u64);
fn set_state_root(&mut self, state_root: FixedBytes<32>);
fn set_difficulty(&mut self, difficulty: Uint<256, 4>);
fn set_mix_hash(&mut self, mix_hash: FixedBytes<32>);
fn set_extra_data(&mut self, extra_data: Bytes);
fn set_parent_beacon_block_root(
&mut self,
parent_beacon_block_root: Option<FixedBytes<32>>,
);
// Provided method
fn set_number(&mut self, number: u64) { ... }
}Expand description
A helper trait for [Header]s that allows for mutable access to the headers values.
This allows for modifying the header for testing and mocking purposes.
Required Methods§
fn set_parent_hash(&mut self, hash: FixedBytes<32>)
fn set_parent_hash(&mut self, hash: FixedBytes<32>)
Updates the parent block hash.
fn set_block_number(&mut self, number: u64)
fn set_block_number(&mut self, number: u64)
Updates the block number.
fn set_timestamp(&mut self, timestamp: u64)
fn set_timestamp(&mut self, timestamp: u64)
Updates the block’s timestamp.
fn set_state_root(&mut self, state_root: FixedBytes<32>)
fn set_state_root(&mut self, state_root: FixedBytes<32>)
Updates the block state root.
fn set_difficulty(&mut self, difficulty: Uint<256, 4>)
fn set_difficulty(&mut self, difficulty: Uint<256, 4>)
Updates the block difficulty.
fn set_mix_hash(&mut self, mix_hash: FixedBytes<32>)
fn set_mix_hash(&mut self, mix_hash: FixedBytes<32>)
Updates the mix hash.
fn set_extra_data(&mut self, extra_data: Bytes)
fn set_extra_data(&mut self, extra_data: Bytes)
Updates the extra data.
fn set_parent_beacon_block_root(
&mut self,
parent_beacon_block_root: Option<FixedBytes<32>>,
)
fn set_parent_beacon_block_root( &mut self, parent_beacon_block_root: Option<FixedBytes<32>>, )
Updates the parent beacon block root.
Provided Methods§
fn set_number(&mut self, number: u64)
fn set_number(&mut self, number: u64)
Updates the block number (alias for CLI compatibility).
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".