pub struct ResolveBestPayload<Payload> {
pub best_payload: Option<Payload>,
pub maybe_better: Option<PendingPayload<Payload>>,
pub empty_payload: Option<Receiver<Result<Payload, PayloadBuilderError>>>,
}Expand description
The future that returns the best payload to be served to the consensus layer.
This returns the payload that’s supposed to be sent to the CL.
If payload has been built so far, it will return that, but it will check if there’s a better payload available from an in progress build job. If so it will return that.
If no payload has been built so far, it will either return an empty payload or the result of the in progress build job, whatever finishes first.
Fields§
§best_payload: Option<Payload>Best payload so far.
maybe_better: Option<PendingPayload<Payload>>Regular payload job that’s currently running that might produce a better payload.
empty_payload: Option<Receiver<Result<Payload, PayloadBuilderError>>>The empty payload building job in progress, if any.
Trait Implementations§
Source§impl<Payload: Debug> Debug for ResolveBestPayload<Payload>
impl<Payload: Debug> Debug for ResolveBestPayload<Payload>
Source§impl<Payload> Future for ResolveBestPayload<Payload>where
Payload: Unpin,
impl<Payload> Future for ResolveBestPayload<Payload>where
Payload: Unpin,
Auto Trait Implementations§
impl<Payload> Freeze for ResolveBestPayload<Payload>where
Payload: Freeze,
impl<Payload> !RefUnwindSafe for ResolveBestPayload<Payload>
impl<Payload> Send for ResolveBestPayload<Payload>where
Payload: Send,
impl<Payload> Sync for ResolveBestPayload<Payload>
impl<Payload> Unpin for ResolveBestPayload<Payload>where
Payload: Unpin,
impl<Payload> !UnwindSafe for ResolveBestPayload<Payload>
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