Type Alias U256
pub type U256 = Uint<256, 4>;
Expand description
256-bit unsigned integer type, consisting of 4, 64-bit limbs.
Aliased Type§
struct U256 { /* private fields */ }
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 32 bytes
Implementations
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn abs_diff(self, other: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn abs_diff(self, other: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes the absolute difference between self
and other
.
Returns $\left\vert \mathtt{self} - \mathtt{other} \right\vert$.
pub const fn checked_add(
self,
rhs: Uint<BITS, LIMBS>,
) -> Option<Uint<BITS, LIMBS>>
pub const fn checked_add( self, rhs: Uint<BITS, LIMBS>, ) -> Option<Uint<BITS, LIMBS>>
Computes self + rhs
, returning None
if overflow occurred.
pub const fn checked_neg(self) -> Option<Uint<BITS, LIMBS>>
pub const fn checked_neg(self) -> Option<Uint<BITS, LIMBS>>
Computes -self
, returning None
unless self == 0
.
pub const fn checked_sub(
self,
rhs: Uint<BITS, LIMBS>,
) -> Option<Uint<BITS, LIMBS>>
pub const fn checked_sub( self, rhs: Uint<BITS, LIMBS>, ) -> Option<Uint<BITS, LIMBS>>
Computes self - rhs
, returning None
if overflow occurred.
pub const fn overflowing_add(
self,
rhs: Uint<BITS, LIMBS>,
) -> (Uint<BITS, LIMBS>, bool)
pub const fn overflowing_add( self, rhs: Uint<BITS, LIMBS>, ) -> (Uint<BITS, LIMBS>, bool)
Calculates $\mod{\mathtt{self} + \mathtt{rhs}}_{2^{BITS}}$.
Returns a tuple of the addition along with a boolean indicating whether an arithmetic overflow would occur. If an overflow would have occurred then the wrapped value is returned.
pub const fn overflowing_neg(self) -> (Uint<BITS, LIMBS>, bool)
pub const fn overflowing_neg(self) -> (Uint<BITS, LIMBS>, bool)
Calculates $\mod{-\mathtt{self}}_{2^{BITS}}$.
Returns !self + 1
using wrapping operations to return the value that
represents the negation of this unsigned value. Note that for positive
unsigned values overflow always occurs, but negating 0 does not
overflow.
pub const fn overflowing_sub(
self,
rhs: Uint<BITS, LIMBS>,
) -> (Uint<BITS, LIMBS>, bool)
pub const fn overflowing_sub( self, rhs: Uint<BITS, LIMBS>, ) -> (Uint<BITS, LIMBS>, bool)
Calculates $\mod{\mathtt{self} - \mathtt{rhs}}_{2^{BITS}}$.
Returns a tuple of the subtraction along with a boolean indicating whether an arithmetic overflow would occur. If an overflow would have occurred then the wrapped value is returned.
pub const fn saturating_add(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub const fn saturating_add(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self + rhs
, saturating at the numeric bounds instead of
overflowing.
pub const fn saturating_sub(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub const fn saturating_sub(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self - rhs
, saturating at the numeric bounds instead of
overflowing
pub const fn wrapping_add(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub const fn wrapping_add(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self + rhs
, wrapping around at the boundary of the type.
pub const fn wrapping_neg(self) -> Uint<BITS, LIMBS>
pub const fn wrapping_neg(self) -> Uint<BITS, LIMBS>
Computes -self
, wrapping around at the boundary of the type.
pub const fn wrapping_sub(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub const fn wrapping_sub(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self - rhs
, wrapping around at the boundary of the type.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub const fn bit(&self, index: usize) -> bool
pub const fn bit(&self, index: usize) -> bool
Returns whether a specific bit is set.
Returns false
if index
exceeds the bit width of the number.
pub const fn byte(&self, index: usize) -> u8
pub const fn byte(&self, index: usize) -> u8
Returns a specific byte. The byte at index 0
is the least significant
byte (little endian).
§Panics
Panics if index
is greater than or equal to the byte width of the
number.
§Examples
let x = uint!(0x1234567890_U64);
let bytes = [
x.byte(0), // 0x90
x.byte(1), // 0x78
x.byte(2), // 0x56
x.byte(3), // 0x34
x.byte(4), // 0x12
x.byte(5), // 0x00
x.byte(6), // 0x00
x.byte(7), // 0x00
];
assert_eq!(bytes, x.to_le_bytes());
Panics if out of range.
let x = uint!(0x1234567890_U64);
let _ = x.byte(8);
pub fn checked_byte(&self, index: usize) -> Option<u8>
pub fn checked_byte(&self, index: usize) -> Option<u8>
Returns a specific byte, or None
if index
is out of range. The byte
at index 0
is the least significant byte (little endian).
§Examples
let x = uint!(0x1234567890_U64);
assert_eq!(x.checked_byte(0), Some(0x90));
// Out of range
assert_eq!(x.checked_byte(8), None);
pub fn reverse_bits(self) -> Uint<BITS, LIMBS>
pub fn reverse_bits(self) -> Uint<BITS, LIMBS>
Reverses the order of bits in the integer. The least significant bit becomes the most significant bit, second least-significant bit becomes second most-significant bit, etc.
pub fn leading_zeros(&self) -> usize
pub fn leading_zeros(&self) -> usize
Returns the number of leading zeros in the binary representation of
self
.
pub fn leading_ones(&self) -> usize
pub fn leading_ones(&self) -> usize
Returns the number of leading ones in the binary representation of
self
.
pub fn trailing_zeros(&self) -> usize
pub fn trailing_zeros(&self) -> usize
Returns the number of trailing zeros in the binary representation of
self
.
pub fn trailing_ones(&self) -> usize
pub fn trailing_ones(&self) -> usize
Returns the number of trailing ones in the binary representation of
self
.
pub fn count_ones(&self) -> usize
pub fn count_ones(&self) -> usize
Returns the number of ones in the binary representation of self
.
pub fn count_zeros(&self) -> usize
pub fn count_zeros(&self) -> usize
Returns the number of zeros in the binary representation of self
.
pub fn most_significant_bits(&self) -> (u64, usize)
pub fn most_significant_bits(&self) -> (u64, usize)
Returns the most significant 64 bits of the number and the exponent.
Given return value $(\mathtt{bits}, \mathtt{exponent})$, the self
can
be approximated as
$$ \mathtt{self} ≈ \mathtt{bits} ⋅ 2^\mathtt{exponent} $$
If self
is $<≥> 2^{63}$, then exponent
will be zero and bits
will
have leading zeros.
pub fn checked_shl(self, rhs: usize) -> Option<Uint<BITS, LIMBS>>
pub fn checked_shl(self, rhs: usize) -> Option<Uint<BITS, LIMBS>>
Checked left shift by rhs
bits.
Returns $\mathtt{self} ⋅ 2^{\mathtt{rhs}}$ or None
if the result
would $≥ 2^{\mathtt{BITS}}$. That is, it returns None
if the bits
shifted out would be non-zero.
Note: This differs from u64::checked_shl
which returns None
if the
shift is larger than BITS (which is IMHO not very useful).
pub fn saturating_shl(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn saturating_shl(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn overflowing_shl(self, rhs: usize) -> (Uint<BITS, LIMBS>, bool)
pub fn overflowing_shl(self, rhs: usize) -> (Uint<BITS, LIMBS>, bool)
Left shift by rhs
bits with overflow detection.
Returns $\mod{\mathtt{value} ⋅ 2^{\mathtt{rhs}}}_{2^{\mathtt{BITS}}}$.
If the product is $≥ 2^{\mathtt{BITS}}$ it returns true
. That is, it
returns true if the bits shifted out are non-zero.
Note: This differs from u64::overflowing_shl
which returns true
if
the shift is larger than BITS
(which is IMHO not very useful).
pub fn wrapping_shl(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn wrapping_shl(self, rhs: usize) -> Uint<BITS, LIMBS>
Left shift by rhs
bits.
Returns $\mod{\mathtt{value} ⋅ 2^{\mathtt{rhs}}}_{2^{\mathtt{BITS}}}$.
Note: This differs from u64::wrapping_shl
which first reduces rhs
by BITS
(which is IMHO not very useful).
pub fn checked_shr(self, rhs: usize) -> Option<Uint<BITS, LIMBS>>
pub fn checked_shr(self, rhs: usize) -> Option<Uint<BITS, LIMBS>>
Checked right shift by rhs
bits.
$$ \frac{\mathtt{self}}{2^{\mathtt{rhs}}} $$
Returns the above or None
if the division is not exact. This is the
same as
Note: This differs from u64::checked_shr
which returns None
if the
shift is larger than BITS (which is IMHO not very useful).
pub fn overflowing_shr(self, rhs: usize) -> (Uint<BITS, LIMBS>, bool)
pub fn overflowing_shr(self, rhs: usize) -> (Uint<BITS, LIMBS>, bool)
Right shift by rhs
bits with underflow detection.
$$ \floor{\frac{\mathtt{self}}{2^{\mathtt{rhs}}}} $$
Returns the above and false
if the division was exact, and true
if
it was rounded down. This is the same as non-zero bits being shifted
out.
Note: This differs from u64::overflowing_shr
which returns true
if
the shift is larger than BITS
(which is IMHO not very useful).
pub fn wrapping_shr(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn wrapping_shr(self, rhs: usize) -> Uint<BITS, LIMBS>
Right shift by rhs
bits.
$$ \mathtt{wrapping\_shr}(\mathtt{self}, \mathtt{rhs}) = \floor{\frac{\mathtt{self}}{2^{\mathtt{rhs}}}} $$
Note: This differs from u64::wrapping_shr
which first reduces rhs
by BITS
(which is IMHO not very useful).
pub fn arithmetic_shr(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn arithmetic_shr(self, rhs: usize) -> Uint<BITS, LIMBS>
Arithmetic shift right by rhs
bits.
pub fn rotate_left(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn rotate_left(self, rhs: usize) -> Uint<BITS, LIMBS>
Shifts the bits to the left by a specified amount, rhs
, wrapping the
truncated bits to the end of the resulting integer.
pub fn rotate_right(self, rhs: usize) -> Uint<BITS, LIMBS>
pub fn rotate_right(self, rhs: usize) -> Uint<BITS, LIMBS>
Shifts the bits to the right by a specified amount, rhs
, wrapping the
truncated bits to the beginning of the resulting integer.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn checked_div(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
pub fn checked_div(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
Computes self / rhs
, returning None
if rhs == 0
.
pub fn checked_rem(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
pub fn checked_rem(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
Computes self % rhs
, returning None
if rhs == 0
.
pub fn wrapping_div(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn wrapping_div(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn wrapping_rem(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn wrapping_rem(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn checked_log(self, base: Uint<BITS, LIMBS>) -> Option<usize>
pub fn checked_log(self, base: Uint<BITS, LIMBS>) -> Option<usize>
Returns the logarithm of the number, rounded down.
Returns None if the base is less than two, or this number is zero.
pub fn checked_log10(self) -> Option<usize>
pub fn checked_log10(self) -> Option<usize>
Returns the base 10 logarithm of the number, rounded down.
Returns None if the number is zero.
pub fn checked_log2(self) -> Option<usize>
pub fn checked_log2(self) -> Option<usize>
Returns the base 2 logarithm of the number, rounded down.
This is equivalent to the index of the highest set bit.
Returns None if the number is zero.
pub fn log(self, base: Uint<BITS, LIMBS>) -> usize
pub fn log(self, base: Uint<BITS, LIMBS>) -> usize
Returns the logarithm of the number, rounded down.
§Panics
Panics if the base
is less than 2 or if the number is zero.
pub fn log10(self) -> usize
pub fn log10(self) -> usize
Returns the base 10 logarithm of the number, rounded down.
§Panics
Panics if the base
if the number is zero.
pub fn log2(self) -> usize
pub fn log2(self) -> usize
Returns the base 2 logarithm of the number, rounded down.
§Panics
Panics if the base
if the number is zero.
pub fn approx_log(self, base: f64) -> f64
pub fn approx_log(self, base: f64) -> f64
Double precision logarithm.
pub fn approx_log2(self) -> f64
pub fn approx_log2(self) -> f64
Double precision binary logarithm.
§Examples
assert_eq!(0_U64.approx_log2(), f64::NEG_INFINITY);
assert_eq!(1_U64.approx_log2(), 0.0);
assert_eq!(2_U64.approx_log2(), 1.0);
assert_eq!(U64::MAX.approx_log2(), 64.0);
pub fn approx_log10(self) -> f64
pub fn approx_log10(self) -> f64
Double precision decimal logarithm.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn checked_mul(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
pub fn checked_mul(self, rhs: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
Computes self * rhs
, returning None
if overflow occurred.
pub fn overflowing_mul(
self,
rhs: Uint<BITS, LIMBS>,
) -> (Uint<BITS, LIMBS>, bool)
pub fn overflowing_mul( self, rhs: Uint<BITS, LIMBS>, ) -> (Uint<BITS, LIMBS>, bool)
Calculates the multiplication of self and rhs.
Returns a tuple of the multiplication along with a boolean indicating whether an arithmetic overflow would occur. If an overflow would have occurred then the wrapped value is returned.
§Examples
assert_eq!(1_U1.overflowing_mul(1_U1), (1_U1, false));
assert_eq!(
0x010000000000000000_U65.overflowing_mul(0x010000000000000000_U65),
(0x000000000000000000_U65, true)
);
pub fn saturating_mul(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn saturating_mul(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self * rhs
, saturating at the numeric bounds instead of
overflowing.
pub fn wrapping_mul(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn wrapping_mul(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Computes self * rhs
, wrapping around at the boundary of the type.
pub fn inv_ring(self) -> Option<Uint<BITS, LIMBS>>
pub fn inv_ring(self) -> Option<Uint<BITS, LIMBS>>
Computes the inverse modulo $2^{\mathtt{BITS}}$ of self
, returning
None
if the inverse does not exist.
pub fn widening_mul<const BITS_RHS: usize, const LIMBS_RHS: usize, const BITS_RES: usize, const LIMBS_RES: usize>(
self,
rhs: Uint<BITS_RHS, LIMBS_RHS>,
) -> Uint<BITS_RES, LIMBS_RES>
pub fn widening_mul<const BITS_RHS: usize, const LIMBS_RHS: usize, const BITS_RES: usize, const LIMBS_RES: usize>( self, rhs: Uint<BITS_RHS, LIMBS_RHS>, ) -> Uint<BITS_RES, LIMBS_RES>
Calculates the complete product self * rhs
without the possibility to
overflow.
The argument rhs
can be any size Uint
, the result size is the sum
of the bit-sizes of self
and rhs
.
§Panics
This function will runtime panic of the const generic arguments are incorrect.
§Examples
assert_eq!(0_U0.widening_mul(0_U0), 0_U0);
assert_eq!(1_U1.widening_mul(1_U1), 1_U2);
assert_eq!(3_U2.widening_mul(7_U3), 21_U5);
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn checked_pow(self, exp: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
pub fn checked_pow(self, exp: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
Raises self to the power of exp
.
Returns None if the result would overflow.
pub fn overflowing_pow(
self,
exp: Uint<BITS, LIMBS>,
) -> (Uint<BITS, LIMBS>, bool)
pub fn overflowing_pow( self, exp: Uint<BITS, LIMBS>, ) -> (Uint<BITS, LIMBS>, bool)
Raises self to the power of exp
and if the result would overflow.
§Examples
assert_eq!(
36_U64.overflowing_pow(12_U64),
(0x41c21cb8e1000000_U64, false)
);
assert_eq!(
36_U64.overflowing_pow(13_U64),
(0x3f4c09ffa4000000_U64, true)
);
assert_eq!(
36_U68.overflowing_pow(13_U68),
(0x093f4c09ffa4000000_U68, false)
);
assert_eq!(16_U65.overflowing_pow(32_U65), (0_U65, true));
Small cases:
assert_eq!(0_U0.overflowing_pow(0_U0), (0_U0, false));
assert_eq!(0_U1.overflowing_pow(0_U1), (1_U1, false));
assert_eq!(0_U1.overflowing_pow(1_U1), (0_U1, false));
assert_eq!(1_U1.overflowing_pow(0_U1), (1_U1, false));
assert_eq!(1_U1.overflowing_pow(1_U1), (1_U1, false));
pub fn pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Raises self to the power of exp
, wrapping around on overflow.
pub fn saturating_pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn saturating_pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Raises self to the power of exp
, saturating on overflow.
pub fn wrapping_pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn wrapping_pow(self, exp: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Raises self to the power of exp
, wrapping around on overflow.
pub fn approx_pow2(exp: f64) -> Option<Uint<BITS, LIMBS>>
Available on crate feature std
only.
pub fn approx_pow2(exp: f64) -> Option<Uint<BITS, LIMBS>>
std
only.Construct from double precision binary logarithm.
§Examples
assert_eq!(U64::approx_pow2(-2.0), Some(0_U64));
assert_eq!(U64::approx_pow2(-1.0), Some(1_U64));
assert_eq!(U64::approx_pow2(0.0), Some(1_U64));
assert_eq!(U64::approx_pow2(1.0), Some(2_U64));
assert_eq!(U64::approx_pow2(1.6), Some(3_U64));
assert_eq!(U64::approx_pow2(2.0), Some(4_U64));
assert_eq!(U64::approx_pow2(64.0), None);
assert_eq!(U64::approx_pow2(10.385), Some(1337_U64));
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
pub fn from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
Construct a new Uint
from the value.
§Panics
Panics if the conversion fails, for example if the value is too large
for the bit-size of the Uint
. The panic will be attributed to the
call site.
§Examples
assert_eq!(U8::from(142_u16), 142_U8);
assert_eq!(U64::from(0x7014b4c2d1f2_U256), 0x7014b4c2d1f2_U64);
assert_eq!(U64::from(3.145), 3_U64);
pub fn saturating_from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
pub fn saturating_from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
Construct a new Uint
from the value saturating the value to the
minimum or maximum value of the Uint
.
If the value is not a number (like f64::NAN
), then the result is
set zero.
§Examples
assert_eq!(U8::saturating_from(300_u16), 255_U8);
assert_eq!(U8::saturating_from(-10_i16), 0_U8);
assert_eq!(U32::saturating_from(0x7014b4c2d1f2_U256), U32::MAX);
pub fn wrapping_from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
pub fn wrapping_from<T>(value: T) -> Uint<BITS, LIMBS>where
Uint<BITS, LIMBS>: UintTryFrom<T>,
Construct a new Uint
from the value saturating the value to the
minimum or maximum value of the Uint
.
If the value is not a number (like f64::NAN
), then the result is
set zero.
§Examples
assert_eq!(U8::wrapping_from(300_u16), 44_U8);
assert_eq!(U8::wrapping_from(-10_i16), 246_U8);
assert_eq!(U32::wrapping_from(0x7014b4c2d1f2_U256), 0xb4c2d1f2_U32);
pub fn to<T>(&self) -> T
pub fn to<T>(&self) -> T
pub fn wrapping_to<T>(&self) -> T
pub fn wrapping_to<T>(&self) -> T
§Examples
assert_eq!(300_U12.wrapping_to::<i8>(), 44_i8);
assert_eq!(255_U32.wrapping_to::<i8>(), -1_i8);
assert_eq!(0x1337cafec0d3_U256.wrapping_to::<U32>(), 0xcafec0d3_U32);
pub fn saturating_to<T>(&self) -> T
pub fn saturating_to<T>(&self) -> T
§Examples
assert_eq!(300_U12.saturating_to::<i16>(), 300_i16);
assert_eq!(255_U32.saturating_to::<i8>(), 127);
assert_eq!(0x1337cafec0d3_U256.saturating_to::<U32>(), U32::MAX);
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn from_str_radix(
src: &str,
radix: u64,
) -> Result<Uint<BITS, LIMBS>, ParseError>
pub fn from_str_radix( src: &str, radix: u64, ) -> Result<Uint<BITS, LIMBS>, ParseError>
Parse a string into a Uint
.
For bases 2 to 36, the case-agnostic alphabet 0—1, a—b is used and _
are ignored. For bases 37 to 64, the case-sensitive alphabet a—z, A—Z,
0—9, {+-}, {/,_} is used. That is, for base 64 it is compatible with
all the common base64 variants.
§Errors
ParseError::InvalidDigit
if the string contains a non-digit.ParseError::InvalidRadix
if the radix is larger than 64.ParseError::BaseConvertError
ifUint::from_base_be
fails.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn gcd_extended(
self,
other: Uint<BITS, LIMBS>,
) -> (Uint<BITS, LIMBS>, Uint<BITS, LIMBS>, Uint<BITS, LIMBS>, bool)
pub fn gcd_extended( self, other: Uint<BITS, LIMBS>, ) -> (Uint<BITS, LIMBS>, Uint<BITS, LIMBS>, Uint<BITS, LIMBS>, bool)
⚠️ Compute the greatest common divisor and the Bézout coefficients.
Warning. This is API is unstable and may change in a minor release.
Returns $(\mathtt{gcd}, \mathtt{x}, \mathtt{y}, \mathtt{sign})$ such that
$$ \gcd(\mathtt{self}, \mathtt{other}) = \mathtt{gcd} = \begin{cases} \mathtt{self} · \mathtt{x} - \mathtt{other} . \mathtt{y} & \mathtt{sign} \\ \mathtt{other} · \mathtt{y} - \mathtt{self} · \mathtt{x} & ¬\mathtt{sign} \end{cases} $$
Note that the intermediate products may overflow, even though the result
after subtraction will fit in the bit size of the Uint
.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn is_power_of_two(self) -> bool
pub fn is_power_of_two(self) -> bool
Returns true
if and only if self == 2^k
for some k
.
pub fn next_power_of_two(self) -> Uint<BITS, LIMBS>
pub fn next_power_of_two(self) -> Uint<BITS, LIMBS>
Returns the smallest power of two greater than or equal to self.
§Panics
Panics if the value overlfows.
pub fn checked_next_power_of_two(self) -> Option<Uint<BITS, LIMBS>>
pub fn checked_next_power_of_two(self) -> Option<Uint<BITS, LIMBS>>
Returns the smallest power of two greater than or equal to self
. If
the next power of two is greater than the type’s maximum value,
None
is returned, otherwise the power of two is wrapped in
Some
.
§Examples
assert_eq!(0_U64.checked_next_power_of_two(), Some(1_U64));
assert_eq!(1_U64.checked_next_power_of_two(), Some(1_U64));
assert_eq!(2_U64.checked_next_power_of_two(), Some(2_U64));
assert_eq!(3_U64.checked_next_power_of_two(), Some(4_U64));
assert_eq!(U64::MAX.checked_next_power_of_two(), None);
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn next_multiple_of(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn next_multiple_of(self, rhs: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
Calculates the smallest value greater than or equal to self that is a multiple of rhs.
§Panics
This function will panic if rhs
is 0 or the operation results in
overflow.
pub fn checked_next_multiple_of(
self,
rhs: Uint<BITS, LIMBS>,
) -> Option<Uint<BITS, LIMBS>>
pub fn checked_next_multiple_of( self, rhs: Uint<BITS, LIMBS>, ) -> Option<Uint<BITS, LIMBS>>
Calculates the smallest value greater than or equal to self
that is a
multiple of rhs
. Returns None
is rhs
is zero or the
operation would result in overflow.
§Examples
assert_eq!(16_U64.checked_next_multiple_of(8_U64), Some(16_U64));
assert_eq!(23_U64.checked_next_multiple_of(8_U64), Some(24_U64));
assert_eq!(1_U64.checked_next_multiple_of(0_U64), None);
assert_eq!(U64::MAX.checked_next_multiple_of(2_U64), None);
}
assert_eq!(0_U0.checked_next_multiple_of(0_U0), None);
assert_eq!(0_U1.checked_next_multiple_of(0_U1), None);
assert_eq!(0_U1.checked_next_multiple_of(1_U1), Some(0_U1));
assert_eq!(1_U1.checked_next_multiple_of(0_U1), None);
assert_eq!(1_U1.checked_next_multiple_of(1_U1), Some(1_U1));
}
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn reduce_mod(self, modulus: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
pub fn reduce_mod(self, modulus: Uint<BITS, LIMBS>) -> Uint<BITS, LIMBS>
⚠️ Compute $\mod{\mathtt{self}}_{\mathtt{modulus}}$.
Warning. This function is not part of the stable API.
Returns zero if the modulus is zero.
pub fn add_mod(
self,
rhs: Uint<BITS, LIMBS>,
modulus: Uint<BITS, LIMBS>,
) -> Uint<BITS, LIMBS>
pub fn add_mod( self, rhs: Uint<BITS, LIMBS>, modulus: Uint<BITS, LIMBS>, ) -> Uint<BITS, LIMBS>
Compute $\mod{\mathtt{self} + \mathtt{rhs}}_{\mathtt{modulus}}$.
Returns zero if the modulus is zero.
pub fn mul_mod(
self,
rhs: Uint<BITS, LIMBS>,
modulus: Uint<BITS, LIMBS>,
) -> Uint<BITS, LIMBS>
pub fn mul_mod( self, rhs: Uint<BITS, LIMBS>, modulus: Uint<BITS, LIMBS>, ) -> Uint<BITS, LIMBS>
Compute $\mod{\mathtt{self} ⋅ \mathtt{rhs}}_{\mathtt{modulus}}$.
Returns zero if the modulus is zero.
See mul_redc
for a faster variant at the cost of
some pre-computation.
pub fn pow_mod(
self,
exp: Uint<BITS, LIMBS>,
modulus: Uint<BITS, LIMBS>,
) -> Uint<BITS, LIMBS>
pub fn pow_mod( self, exp: Uint<BITS, LIMBS>, modulus: Uint<BITS, LIMBS>, ) -> Uint<BITS, LIMBS>
Compute $\mod{\mathtt{self}^{\mathtt{rhs}}}_{\mathtt{modulus}}$.
Returns zero if the modulus is zero.
pub fn inv_mod(self, modulus: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
pub fn inv_mod(self, modulus: Uint<BITS, LIMBS>) -> Option<Uint<BITS, LIMBS>>
Compute $\mod{\mathtt{self}^{-1}}_{\mathtt{modulus}}$.
Returns None
if the inverse does not exist.
pub fn mul_redc(
self,
other: Uint<BITS, LIMBS>,
modulus: Uint<BITS, LIMBS>,
inv: u64,
) -> Uint<BITS, LIMBS>
pub fn mul_redc( self, other: Uint<BITS, LIMBS>, modulus: Uint<BITS, LIMBS>, inv: u64, ) -> Uint<BITS, LIMBS>
Montgomery multiplication.
Requires self
and other
to be less than modulus
.
Computes
$$ \mod{\frac{\mathtt{self} ⋅ \mathtt{other}}{ 2^{64 · \mathtt{LIMBS}}}}_{\mathtt{modulus}} $$
This is useful because it can be computed notably faster than
mul_mod
. Many computations can be done by
pre-multiplying values with $R = 2^{64 · \mathtt{LIMBS}}$
and then using mul_redc
instead of
mul_mod
.
For this algorithm to work, it needs an extra parameter inv
which must
be set to
$$ \mathtt{inv} = \mod{\frac{-1}{\mathtt{modulus}} }_{2^{64}} $$
The inv
value only exists for odd values of modulus
. It can be
computed using inv_ring
from U64
.
let inv = U64::wrapping_from(modulus).inv_ring().unwrap().wrapping_neg().to();
let prod = 5_U256.mul_redc(6_U256, modulus, inv);
§Panics
Panics if inv
is not correct in debug mode.
pub fn square_redc(
self,
modulus: Uint<BITS, LIMBS>,
inv: u64,
) -> Uint<BITS, LIMBS>
pub fn square_redc( self, modulus: Uint<BITS, LIMBS>, inv: u64, ) -> Uint<BITS, LIMBS>
Montgomery squaring.
See Self::mul_redc.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn root(self, degree: usize) -> Uint<BITS, LIMBS>
pub fn root(self, degree: usize) -> Uint<BITS, LIMBS>
Computes the floor of the degree
-th root of the number.
$$ \floor{\sqrt[\mathtt{degree}]{\mathtt{self}}} $$
§Panics
Panics if degree
is zero.
§Examples
assert_eq!(0_U64.root(2), 0_U64);
assert_eq!(1_U64.root(63), 1_U64);
assert_eq!(0x0032da8b0f88575d_U63.root(64), 1_U63);
assert_eq!(0x1756800000000000_U63.root(34), 3_U63);
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub fn to_base_le(&self, base: u64) -> impl Iterator<Item = u64>
pub fn to_base_le(&self, base: u64) -> impl Iterator<Item = u64>
Returns an iterator over the base base
digits of the number in
little-endian order.
Pro tip: instead of setting base = 10
, set it to the highest
power of 10
that still fits u64
. This way much fewer iterations
are required to extract all the digits.
§Panics
Panics if the base is less than 2.
pub fn to_base_be(&self, base: u64) -> impl Iterator<Item = u64>
Available on crate feature alloc
only.
pub fn to_base_be(&self, base: u64) -> impl Iterator<Item = u64>
alloc
only.Returns an iterator over the base base
digits of the number in
big-endian order.
Pro tip: instead of setting base = 10
, set it to the highest
power of 10
that still fits u64
. This way much fewer iterations
are required to extract all the digits.
§Panics
Panics if the base is less than 2.
pub fn from_base_le<I>(
base: u64,
digits: I,
) -> Result<Uint<BITS, LIMBS>, BaseConvertError>where
I: IntoIterator<Item = u64>,
pub fn from_base_le<I>(
base: u64,
digits: I,
) -> Result<Uint<BITS, LIMBS>, BaseConvertError>where
I: IntoIterator<Item = u64>,
Constructs the Uint
from digits in the base base
in little-endian.
§Errors
BaseConvertError::InvalidBase
if the base is less than 2.BaseConvertError::InvalidDigit
if a digit is out of range.BaseConvertError::Overflow
if the number is too large to fit.
pub fn from_base_be<I>(
base: u64,
digits: I,
) -> Result<Uint<BITS, LIMBS>, BaseConvertError>where
I: IntoIterator<Item = u64>,
pub fn from_base_be<I>(
base: u64,
digits: I,
) -> Result<Uint<BITS, LIMBS>, BaseConvertError>where
I: IntoIterator<Item = u64>,
Constructs the Uint
from digits in the base base
in big-endian.
§Errors
BaseConvertError::InvalidBase
if the base is less than 2.BaseConvertError::InvalidDigit
if a digit is out of range.BaseConvertError::Overflow
if the number is too large to fit.
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub const BYTES: usize
pub const BYTES: usize
The size of this integer type in bytes. Note that some bits may be forced zero if BITS is not cleanly divisible by eight.
pub const fn as_le_slice(&self) -> &[u8] ⓘ
Available on little-endian only.
pub const fn as_le_slice(&self) -> &[u8] ⓘ
Access the underlying store as a little-endian slice of bytes.
Only available on little-endian targets.
If BITS
does not evenly divide 8, it is padded with zero bits in the
most significant position.
pub unsafe fn as_le_slice_mut(&mut self) -> &mut [u8] ⓘ
Available on little-endian only.
pub unsafe fn as_le_slice_mut(&mut self) -> &mut [u8] ⓘ
pub fn as_le_bytes(&self) -> Cow<'_, [u8]>
Available on crate feature alloc
only.
pub fn as_le_bytes(&self) -> Cow<'_, [u8]>
alloc
only.Access the underlying store as a little-endian bytes.
Uses an optimized implementation on little-endian targets.
pub fn as_le_bytes_trimmed(&self) -> Cow<'_, [u8]>
Available on crate feature alloc
only.
pub fn as_le_bytes_trimmed(&self) -> Cow<'_, [u8]>
alloc
only.Access the underlying store as a little-endian bytes with trailing zeros removed.
Uses an optimized implementation on little-endian targets.
pub const fn to_le_bytes<const BYTES: usize>(&self) -> [u8; BYTES]
pub const fn to_le_bytes<const BYTES: usize>(&self) -> [u8; BYTES]
Converts the Uint
to a little-endian byte array of size exactly
Self::BYTES
.
§Panics
Panics if the generic parameter BYTES
is not exactly Self::BYTES
.
Ideally this would be a compile time error, but this is blocked by
Rust issue #60551.
pub fn to_le_bytes_vec(&self) -> Vec<u8> ⓘ
Available on crate feature alloc
only.
pub fn to_le_bytes_vec(&self) -> Vec<u8> ⓘ
alloc
only.Converts the Uint
to a little-endian byte vector of size exactly
Self::BYTES
.
This method is useful when Self::to_le_bytes
can not be used because
byte size is not known compile time.
pub fn to_le_bytes_trimmed_vec(&self) -> Vec<u8> ⓘ
Available on crate feature alloc
only.
pub fn to_le_bytes_trimmed_vec(&self) -> Vec<u8> ⓘ
alloc
only.Converts the Uint
to a little-endian byte vector with trailing zeros
bytes removed.
pub const fn to_be_bytes<const BYTES: usize>(&self) -> [u8; BYTES]
pub const fn to_be_bytes<const BYTES: usize>(&self) -> [u8; BYTES]
Converts the Uint
to a big-endian byte array of size exactly
Self::BYTES
.
§Panics
Panics if the generic parameter BYTES
is not exactly Self::BYTES
.
Ideally this would be a compile time error, but this is blocked by
Rust issue #60551.
pub fn to_be_bytes_vec(&self) -> Vec<u8> ⓘ
Available on crate feature alloc
only.
pub fn to_be_bytes_vec(&self) -> Vec<u8> ⓘ
alloc
only.Converts the Uint
to a big-endian byte vector of size exactly
Self::BYTES
.
This method is useful when Self::to_be_bytes
can not be used because
byte size is not known compile time.
pub fn to_be_bytes_trimmed_vec(&self) -> Vec<u8> ⓘ
Available on crate feature alloc
only.
pub fn to_be_bytes_trimmed_vec(&self) -> Vec<u8> ⓘ
alloc
only.Converts the Uint
to a big-endian byte vector with leading zeros
bytes removed.
pub const fn from_be_bytes<const BYTES: usize>(
bytes: [u8; BYTES],
) -> Uint<BITS, LIMBS>
pub const fn from_be_bytes<const BYTES: usize>( bytes: [u8; BYTES], ) -> Uint<BITS, LIMBS>
Converts a big-endian byte array of size exactly
Self::BYTES
to Uint
.
§Panics
Panics if the generic parameter BYTES
is not exactly Self::BYTES
.
Ideally this would be a compile time error, but this is blocked by
Rust issue #60551.
Panics if the value is too large for the bit-size of the Uint.
pub const fn from_be_slice(bytes: &[u8]) -> Uint<BITS, LIMBS>
pub const fn from_be_slice(bytes: &[u8]) -> Uint<BITS, LIMBS>
pub const fn try_from_be_slice(bytes: &[u8]) -> Option<Uint<BITS, LIMBS>>
pub const fn try_from_be_slice(bytes: &[u8]) -> Option<Uint<BITS, LIMBS>>
pub const fn from_le_bytes<const BYTES: usize>(
bytes: [u8; BYTES],
) -> Uint<BITS, LIMBS>
pub const fn from_le_bytes<const BYTES: usize>( bytes: [u8; BYTES], ) -> Uint<BITS, LIMBS>
Converts a little-endian byte array of size exactly
Self::BYTES
to Uint
.
§Panics
Panics if the generic parameter BYTES
is not exactly Self::BYTES
.
Ideally this would be a compile time error, but this is blocked by
Rust issue #60551.
Panics if the value is too large for the bit-size of the Uint.
pub const fn from_le_slice(bytes: &[u8]) -> Uint<BITS, LIMBS>
pub const fn from_le_slice(bytes: &[u8]) -> Uint<BITS, LIMBS>
pub const fn try_from_le_slice(bytes: &[u8]) -> Option<Uint<BITS, LIMBS>>
pub const fn try_from_le_slice(bytes: &[u8]) -> Option<Uint<BITS, LIMBS>>
pub fn copy_le_bytes_to(&self, buf: &mut [u8]) -> usize
pub fn copy_le_bytes_to(&self, buf: &mut [u8]) -> usize
Writes the little-endian representation of the Uint
to the given
buffer. The buffer must be large enough to hold Self::BYTES
bytes.
§Panics
Panics if the buffer is not large enough to hold Self::BYTES
bytes.
§Returns
The number of bytes written to the buffer (always equal to
Self::BYTES
, but often useful to make explicit for encoders).
pub fn checked_copy_le_bytes_to(&self, buf: &mut [u8]) -> Option<usize>
pub fn checked_copy_le_bytes_to(&self, buf: &mut [u8]) -> Option<usize>
Writes the little-endian representation of the Uint
to the given
buffer. The buffer must be large enough to hold Self::BYTES
bytes.
§Returns
None
, if the buffer is not large enough to hold Self::BYTES
bytes, and does not modify the buffer.
Some
with the number of bytes written to the buffer (always
equal to Self::BYTES
, but often useful to make explicit for
encoders).
pub fn copy_be_bytes_to(&self, buf: &mut [u8]) -> usize
pub fn copy_be_bytes_to(&self, buf: &mut [u8]) -> usize
Writes the big-endian representation of the Uint
to the given
buffer. The buffer must be large enough to hold Self::BYTES
bytes.
§Panics
Panics if the buffer is not large enough to hold Self::BYTES
bytes.
§Returns
The number of bytes written to the buffer (always equal to
Self::BYTES
, but often useful to make explicit for encoders).
pub fn checked_copy_be_bytes_to(&self, buf: &mut [u8]) -> Option<usize>
pub fn checked_copy_be_bytes_to(&self, buf: &mut [u8]) -> Option<usize>
Writes the big-endian representation of the Uint
to the given
buffer. The buffer must be large enough to hold Self::BYTES
bytes.
§Returns
None
, if the buffer is not large enough to hold Self::BYTES
bytes, and does not modify the buffer.
Some
with the number of bytes written to the buffer (always
equal to Self::BYTES
, but often useful to make explicit for
encoders).
§impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Uint<BITS, LIMBS>
pub const ZERO: Uint<BITS, LIMBS>
pub const ZERO: Uint<BITS, LIMBS>
The value zero. This is the only value that exists in all Uint
types.
pub const MIN: Uint<BITS, LIMBS> = Self::ZERO
pub const MIN: Uint<BITS, LIMBS> = Self::ZERO
The smallest value that can be represented by this integer type.
Synonym for Self::ZERO
.
pub const MAX: Uint<BITS, LIMBS>
pub const MAX: Uint<BITS, LIMBS>
The largest value that can be represented by this integer type, $2^{\mathtt{BITS}} − 1$.
pub unsafe fn as_limbs_mut(&mut self) -> &mut [u64; LIMBS]
pub unsafe fn as_limbs_mut(&mut self) -> &mut [u64; LIMBS]
Access the array of limbs.
§Safety
This function is unsafe because it allows setting a bit outside the bit size if the bit-size is not limb-aligned.
pub const fn into_limbs(self) -> [u64; LIMBS]
pub const fn into_limbs(self) -> [u64; LIMBS]
Convert to a array of limbs.
Limbs are least significant first.
pub const fn from_limbs(limbs: [u64; LIMBS]) -> Uint<BITS, LIMBS>
pub const fn from_limbs(limbs: [u64; LIMBS]) -> Uint<BITS, LIMBS>
Construct a new integer from little-endian a array of limbs.
§Panics
Panics it LIMBS
is not equal to nlimbs(BITS)
.
Panics if the value is too large for the bit-size of the Uint.
pub fn from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
pub fn from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
Construct a new integer from little-endian a slice of limbs.
§Panics
Panics if the value is too large for the bit-size of the Uint.
pub fn checked_from_limbs_slice(slice: &[u64]) -> Option<Uint<BITS, LIMBS>>
pub fn checked_from_limbs_slice(slice: &[u64]) -> Option<Uint<BITS, LIMBS>>
Construct a new integer from little-endian a slice of limbs, or None
if the value is too large for the Uint
.
pub fn wrapping_from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
pub fn wrapping_from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
Construct a new Uint
from a little-endian slice of limbs. Returns
a potentially truncated value.
pub fn overflowing_from_limbs_slice(slice: &[u64]) -> (Uint<BITS, LIMBS>, bool)
pub fn overflowing_from_limbs_slice(slice: &[u64]) -> (Uint<BITS, LIMBS>, bool)
Construct a new Uint
from a little-endian slice of limbs. Returns
a potentially truncated value and a boolean indicating whether the value
was truncated.
pub fn saturating_from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
pub fn saturating_from_limbs_slice(slice: &[u64]) -> Uint<BITS, LIMBS>
Trait Implementations
§impl<const BITS: usize, const LIMBS: usize> AddAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> AddAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn add_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn add_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
+=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> AddAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> AddAssign for Uint<BITS, LIMBS>
§fn add_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn add_assign(&mut self, rhs: Uint<BITS, LIMBS>)
+=
operation. Read more§impl<'a, const BITS: usize, const LIMBS: usize> Arbitrary<'a> for Uint<BITS, LIMBS>
impl<'a, const BITS: usize, const LIMBS: usize> Arbitrary<'a> for Uint<BITS, LIMBS>
§fn arbitrary(u: &mut Unstructured<'a>) -> Result<Uint<BITS, LIMBS>, Error>
fn arbitrary(u: &mut Unstructured<'a>) -> Result<Uint<BITS, LIMBS>, Error>
Self
from the given unstructured data. Read more§fn size_hint(_depth: usize) -> (usize, Option<usize>)
fn size_hint(_depth: usize) -> (usize, Option<usize>)
Unstructured
this type
needs to construct itself. Read more§fn arbitrary_take_rest(u: Unstructured<'a>) -> Result<Self, Error>
fn arbitrary_take_rest(u: Unstructured<'a>) -> Result<Self, Error>
Self
from the entirety of the given
unstructured data. Read more§fn try_size_hint(
depth: usize,
) -> Result<(usize, Option<usize>), MaxRecursionReached>
fn try_size_hint( depth: usize, ) -> Result<(usize, Option<usize>), MaxRecursionReached>
Unstructured
this type
needs to construct itself. Read more§impl<const BITS: usize, const LIMBS: usize> Arbitrary for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Arbitrary for Uint<BITS, LIMBS>
§type Parameters = ()
type Parameters = ()
arbitrary_with
accepts for configuration
of the generated Strategy
. Parameters must implement Default
.§type Strategy = Map<<[u64; LIMBS] as Arbitrary>::Strategy, fn(_: [u64; LIMBS]) -> Uint<BITS, LIMBS>>
type Strategy = Map<<[u64; LIMBS] as Arbitrary>::Strategy, fn(_: [u64; LIMBS]) -> Uint<BITS, LIMBS>>
Strategy
used to generate values of type Self
.§impl<const BITS: usize, const LIMBS: usize> BitAndAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitAndAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn bitand_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn bitand_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
&=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> BitAndAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitAndAssign for Uint<BITS, LIMBS>
§fn bitand_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn bitand_assign(&mut self, rhs: Uint<BITS, LIMBS>)
&=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> BitOrAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitOrAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn bitor_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn bitor_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
|=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> BitOrAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitOrAssign for Uint<BITS, LIMBS>
§fn bitor_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn bitor_assign(&mut self, rhs: Uint<BITS, LIMBS>)
|=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> BitXorAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitXorAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn bitxor_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn bitxor_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
^=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> BitXorAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> BitXorAssign for Uint<BITS, LIMBS>
§fn bitxor_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn bitxor_assign(&mut self, rhs: Uint<BITS, LIMBS>)
^=
operation. Read more§impl Compact for Uint<256, 4>
impl Compact for Uint<256, 4>
§fn to_compact<B>(&self, buf: &mut B) -> usize
fn to_compact<B>(&self, buf: &mut B) -> usize
§fn from_compact(buf: &[u8], len: usize) -> (Uint<256, 4>, &[u8])
fn from_compact(buf: &[u8], len: usize) -> (Uint<256, 4>, &[u8])
buf
with its internal cursor
advanced (eg..advance(len)
). Read more§fn specialized_to_compact<B>(&self, buf: &mut B) -> usize
fn specialized_to_compact<B>(&self, buf: &mut B) -> usize
§fn specialized_from_compact(buf: &[u8], len: usize) -> (Self, &[u8])
fn specialized_from_compact(buf: &[u8], len: usize) -> (Self, &[u8])
§impl<const BITS: usize, const LIMBS: usize> Decodable for Uint<BITS, LIMBS>
Allows a Uint
to be deserialized from RLP.
impl<const BITS: usize, const LIMBS: usize> Decodable for Uint<BITS, LIMBS>
Allows a Uint
to be deserialized from RLP.
§impl Decode for Uint<256, 4>
impl Decode for Uint<256, 4>
§fn is_ssz_fixed_len() -> bool
fn is_ssz_fixed_len() -> bool
true
if this object has a fixed-length. Read more§fn ssz_fixed_len() -> usize
fn ssz_fixed_len() -> usize
§impl<'de, const BITS: usize, const LIMBS: usize> Deserialize<'de> for Uint<BITS, LIMBS>
Deserialize human readable hex strings or byte arrays into Uint
.
impl<'de, const BITS: usize, const LIMBS: usize> Deserialize<'de> for Uint<BITS, LIMBS>
Deserialize human readable hex strings or byte arrays into Uint
.
Hex strings can be upper/lower/mixed case, have an optional 0x
prefix, and
can be any length. They are interpreted big-endian.
§fn deserialize<D>(
deserializer: D,
) -> Result<Uint<BITS, LIMBS>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<Uint<BITS, LIMBS>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
§impl<const BITS: usize, const LIMBS: usize> DivAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> DivAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn div_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn div_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
/=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> DivAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> DivAssign for Uint<BITS, LIMBS>
§fn div_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn div_assign(&mut self, rhs: Uint<BITS, LIMBS>)
/=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> Encodable for Uint<BITS, LIMBS>
Allows a Uint
to be serialized as RLP.
impl<const BITS: usize, const LIMBS: usize> Encodable for Uint<BITS, LIMBS>
Allows a Uint
to be serialized as RLP.
§impl Encode for Uint<256, 4>
impl Encode for Uint<256, 4>
§fn is_ssz_fixed_len() -> bool
fn is_ssz_fixed_len() -> bool
true
if this object has a fixed-length. Read more§fn ssz_fixed_len() -> usize
fn ssz_fixed_len() -> usize
§fn ssz_bytes_len(&self) -> usize
fn ssz_bytes_len(&self) -> usize
self
is serialized. Read more§fn ssz_append(&self, buf: &mut Vec<u8>)
fn ssz_append(&self, buf: &mut Vec<u8>)
§impl From<FixedBytes<32>> for Uint<256, 4>
impl From<FixedBytes<32>> for Uint<256, 4>
§fn from(value: FixedBytes<32>) -> Uint<256, 4>
fn from(value: FixedBytes<32>) -> Uint<256, 4>
Converts a fixed byte array into a fixed-width unsigned integer by interpreting the bytes as big-endian.
§impl From<ParseUnits> for Uint<256, 4>
impl From<ParseUnits> for Uint<256, 4>
§fn from(value: ParseUnits) -> Uint<256, 4>
fn from(value: ParseUnits) -> Uint<256, 4>
§impl IntoAddress for Uint<256, 4>
impl IntoAddress for Uint<256, 4>
fn into_address(self) -> Address
§impl<const BITS: usize, const LIMBS: usize> MulAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> MulAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn mul_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn mul_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
*=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> MulAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> MulAssign for Uint<BITS, LIMBS>
§fn mul_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn mul_assign(&mut self, rhs: Uint<BITS, LIMBS>)
*=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> Ord for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Ord for Uint<BITS, LIMBS>
§impl<const BITS: usize, const LIMBS: usize> PartialOrd for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> PartialOrd for Uint<BITS, LIMBS>
§impl<'a, const BITS: usize, const LIMBS: usize> Product<&'a Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<'a, const BITS: usize, const LIMBS: usize> Product<&'a Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§impl<const BITS: usize, const LIMBS: usize> RemAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> RemAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn rem_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn rem_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
%=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> RemAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> RemAssign for Uint<BITS, LIMBS>
§fn rem_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn rem_assign(&mut self, rhs: Uint<BITS, LIMBS>)
%=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> Serialize for Uint<BITS, LIMBS>
Serialize a Uint
value.
impl<const BITS: usize, const LIMBS: usize> Serialize for Uint<BITS, LIMBS>
Serialize a Uint
value.
For human readable formats a 0x
prefixed lower case hex string is used.
For binary formats a byte array is used. Leading zeros are included.
§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn shl_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i16> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &i16)
fn shl_assign(&mut self, rhs: &i16)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i32> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &i32)
fn shl_assign(&mut self, rhs: &i32)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i64> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &i64)
fn shl_assign(&mut self, rhs: &i64)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&i8> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &i8)
fn shl_assign(&mut self, rhs: &i8)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&isize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&isize> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &isize)
fn shl_assign(&mut self, rhs: &isize)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u16> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &u16)
fn shl_assign(&mut self, rhs: &u16)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u32> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &u32)
fn shl_assign(&mut self, rhs: &u32)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u64> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &u64)
fn shl_assign(&mut self, rhs: &u64)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&u8> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &u8)
fn shl_assign(&mut self, rhs: &u8)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<&usize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<&usize> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: &usize)
fn shl_assign(&mut self, rhs: &usize)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<i16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<i16> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: i16)
fn shl_assign(&mut self, rhs: i16)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<i32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<i32> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: i32)
fn shl_assign(&mut self, rhs: i32)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<i64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<i64> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: i64)
fn shl_assign(&mut self, rhs: i64)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<i8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<i8> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: i8)
fn shl_assign(&mut self, rhs: i8)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<isize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<isize> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: isize)
fn shl_assign(&mut self, rhs: isize)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<u16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<u16> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: u16)
fn shl_assign(&mut self, rhs: u16)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<u32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<u32> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: u32)
fn shl_assign(&mut self, rhs: u32)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<u64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<u64> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: u64)
fn shl_assign(&mut self, rhs: u64)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<u8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<u8> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: u8)
fn shl_assign(&mut self, rhs: u8)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign<usize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign<usize> for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: usize)
fn shl_assign(&mut self, rhs: usize)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShlAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShlAssign for Uint<BITS, LIMBS>
§fn shl_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn shl_assign(&mut self, rhs: Uint<BITS, LIMBS>)
<<=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn shr_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i16> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &i16)
fn shr_assign(&mut self, rhs: &i16)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i32> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &i32)
fn shr_assign(&mut self, rhs: &i32)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i64> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &i64)
fn shr_assign(&mut self, rhs: &i64)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&i8> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &i8)
fn shr_assign(&mut self, rhs: &i8)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&isize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&isize> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &isize)
fn shr_assign(&mut self, rhs: &isize)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u16> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &u16)
fn shr_assign(&mut self, rhs: &u16)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u32> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &u32)
fn shr_assign(&mut self, rhs: &u32)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u64> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &u64)
fn shr_assign(&mut self, rhs: &u64)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&u8> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &u8)
fn shr_assign(&mut self, rhs: &u8)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<&usize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<&usize> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: &usize)
fn shr_assign(&mut self, rhs: &usize)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<i16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<i16> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: i16)
fn shr_assign(&mut self, rhs: i16)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<i32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<i32> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: i32)
fn shr_assign(&mut self, rhs: i32)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<i64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<i64> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: i64)
fn shr_assign(&mut self, rhs: i64)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<i8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<i8> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: i8)
fn shr_assign(&mut self, rhs: i8)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<isize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<isize> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: isize)
fn shr_assign(&mut self, rhs: isize)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<u16> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<u16> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: u16)
fn shr_assign(&mut self, rhs: u16)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<u32> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<u32> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: u32)
fn shr_assign(&mut self, rhs: u32)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<u64> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<u64> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: u64)
fn shr_assign(&mut self, rhs: u64)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<u8> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<u8> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: u8)
fn shr_assign(&mut self, rhs: u8)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign<usize> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign<usize> for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: usize)
fn shr_assign(&mut self, rhs: usize)
>>=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> ShrAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> ShrAssign for Uint<BITS, LIMBS>
§fn shr_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn shr_assign(&mut self, rhs: Uint<BITS, LIMBS>)
>>=
operation. Read more§impl SolValue for Uint<256, 4>
impl SolValue for Uint<256, 4>
§fn sol_type_name(&self) -> Cow<'static, str>
fn sol_type_name(&self) -> Cow<'static, str>
sol_name
instead§fn tokenize(&self) -> <Self::SolType as SolType>::Token<'_>
fn tokenize(&self) -> <Self::SolType as SolType>::Token<'_>
§fn detokenize(token: <Self::SolType as SolType>::Token<'_>) -> Selfwhere
Self: From<<Self::SolType as SolType>::RustType>,
fn detokenize(token: <Self::SolType as SolType>::Token<'_>) -> Selfwhere
Self: From<<Self::SolType as SolType>::RustType>,
§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
§fn eip712_data_word(&self) -> FixedBytes<32>
fn eip712_data_word(&self) -> FixedBytes<32>
encodeData
rules, and hash it
if necessary. Read more§fn abi_encode_packed_to(&self, out: &mut Vec<u8>)
fn abi_encode_packed_to(&self, out: &mut Vec<u8>)
§fn abi_encode_sequence(&self) -> Vec<u8> ⓘwhere
<Self::SolType as SolType>::Token<'a>: for<'a> TokenSeq<'a>,
fn abi_encode_sequence(&self) -> Vec<u8> ⓘwhere
<Self::SolType as SolType>::Token<'a>: for<'a> TokenSeq<'a>,
§fn abi_encode_params(&self) -> Vec<u8> ⓘwhere
<Self::SolType as SolType>::Token<'a>: for<'a> TokenSeq<'a>,
fn abi_encode_params(&self) -> Vec<u8> ⓘwhere
<Self::SolType as SolType>::Token<'a>: for<'a> TokenSeq<'a>,
§fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>where
Self: From<<Self::SolType as SolType>::RustType>,
fn abi_decode(data: &[u8], validate: bool) -> Result<Self, Error>where
Self: From<<Self::SolType as SolType>::RustType>,
§impl<const BITS: usize, const LIMBS: usize> SubAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> SubAssign<&Uint<BITS, LIMBS>> for Uint<BITS, LIMBS>
§fn sub_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
fn sub_assign(&mut self, rhs: &Uint<BITS, LIMBS>)
-=
operation. Read more§impl<const BITS: usize, const LIMBS: usize> SubAssign for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> SubAssign for Uint<BITS, LIMBS>
§fn sub_assign(&mut self, rhs: Uint<BITS, LIMBS>)
fn sub_assign(&mut self, rhs: Uint<BITS, LIMBS>)
-=
operation. Read more§impl TreeHash for Uint<256, 4>
impl TreeHash for Uint<256, 4>
fn tree_hash_type() -> TreeHashType
fn tree_hash_packed_encoding(&self) -> SmallVec<[u8; 32]>
fn tree_hash_packing_factor() -> usize
fn tree_hash_root(&self) -> FixedBytes<32>
§impl<const BITS: usize, const LIMBS: usize> TryFrom<f32> for Uint<BITS, LIMBS>
Available on crate feature std
only.
impl<const BITS: usize, const LIMBS: usize> TryFrom<f32> for Uint<BITS, LIMBS>
std
only.§impl<const BITS: usize, const LIMBS: usize> TryFrom<f64> for Uint<BITS, LIMBS>
Available on crate feature std
only.
impl<const BITS: usize, const LIMBS: usize> TryFrom<f64> for Uint<BITS, LIMBS>
std
only.impl<const BITS: usize, const LIMBS: usize> Copy for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize> Eq for Uint<BITS, LIMBS>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#0}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#0}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#0}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#1}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#1}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#1}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#10}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#10}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#10}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#11}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#11}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#11}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#12}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#12}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#12}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#13}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#13}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#13}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#2}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#2}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#2}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#3}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#3}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#3}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#4}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#4}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#4}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#5}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#5}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#5}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#6}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#6}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#6}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#7}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#7}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#7}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#8}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#8}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#8}::{constant#2}>
impl MaxEncodedLen<ruint::::support::alloy_rlp::_::{impl#9}::{constant#0}> for Uint<ruint::::support::alloy_rlp::_::{impl#9}::{constant#1}, ruint::::support::alloy_rlp::_::{impl#9}::{constant#2}>
impl<const BITS: usize, const LIMBS: usize> StructuralPartialEq for Uint<BITS, LIMBS>
impl<const BITS: usize, const LIMBS: usize, T> UintTryFrom<T> for Uint<BITS, LIMBS>
Blanket implementation for any type that implements TryFrom<Uint>
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