Struct NodeTypesWithDBAdapter
pub struct NodeTypesWithDBAdapter<Types, DB> { /* private fields */ }
Expand description
An adapter type combining NodeTypes
and db into NodeTypesWithDB
.
Implementations§
§impl<Types, DB> NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> NodeTypesWithDBAdapter<Types, DB>
pub fn new() -> NodeTypesWithDBAdapter<Types, DB>
pub fn new() -> NodeTypesWithDBAdapter<Types, DB>
Create a new adapter with the configured types.
Trait Implementations§
§impl<Types, DB> Clone for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> Clone for NodeTypesWithDBAdapter<Types, DB>
§fn clone(&self) -> NodeTypesWithDBAdapter<Types, DB>
fn clone(&self) -> NodeTypesWithDBAdapter<Types, DB>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<Types, DB> Debug for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> Debug for NodeTypesWithDBAdapter<Types, DB>
§impl<Types, DB> Default for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> Default for NodeTypesWithDBAdapter<Types, DB>
§fn default() -> NodeTypesWithDBAdapter<Types, DB>
fn default() -> NodeTypesWithDBAdapter<Types, DB>
§impl<Types, DB> NodeTypes for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> NodeTypes for NodeTypesWithDBAdapter<Types, DB>
§type Primitives = <Types as NodeTypes>::Primitives
type Primitives = <Types as NodeTypes>::Primitives
§type StateCommitment = <Types as NodeTypes>::StateCommitment
type StateCommitment = <Types as NodeTypes>::StateCommitment
§impl<Types, DB> NodeTypesWithDB for NodeTypesWithDBAdapter<Types, DB>where
Types: NodeTypes,
DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
impl<Types, DB> NodeTypesWithDB for NodeTypesWithDBAdapter<Types, DB>where
Types: NodeTypes,
DB: Database + DatabaseMetrics + DatabaseMetadata + Clone + Unpin + 'static,
§impl<Types, DB> NodeTypesWithEngine for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> NodeTypesWithEngine for NodeTypesWithDBAdapter<Types, DB>
§type Engine = <Types as NodeTypesWithEngine>::Engine
type Engine = <Types as NodeTypesWithEngine>::Engine
Auto Trait Implementations§
impl<Types, DB> Freeze for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> RefUnwindSafe for NodeTypesWithDBAdapter<Types, DB>where
Types: RefUnwindSafe,
DB: RefUnwindSafe,
impl<Types, DB> Send for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> Sync for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> Unpin for NodeTypesWithDBAdapter<Types, DB>
impl<Types, DB> UnwindSafe for NodeTypesWithDBAdapter<Types, DB>where
Types: UnwindSafe,
DB: UnwindSafe,
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impl<T> EngineNodeTypes for Twhere
T: ProviderNodeTypes + NodeTypesWithEngine,
impl<T> ErasedDestructor for Twhere
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impl<T> MaybeSend for Twhere
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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
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Size: 0 bytes